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  1. #71
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Shosasosa View Post
    it says in one of the dev posts that you will only be able to store items that you can only receive once.... so the event items that can be traded CAN be obtained more than once... while the U/U ones cannot (barring re-obtaining them via the event itself).
    True though rep posts also stated that they weren't sure about getting seasonal event item storage implemented in time due to bugs. I'm thinking they may have changed some things, especially considering the fact that the official latest lodestone post makes absolutely no mention of U/U.
    (0)

  2. #72
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Yes!
    This is exactly what I wanted.
    Take my money SE, I'm going to pay you for doing your job and listening to your customer's important complaints.
    (4)

  3. #73
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    I cant believe that none mentioned this:

    http://v.cdn.nuklearpower.com/comics...ter/020729.gif
    (3)

  4. #74
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    Thank you for implementing this. I can finally store all those event items I don't use and make those inv spaces useful.
    (1)

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  5. #75
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Kraggy View Post
    Agreed, this is a typical SE fail idea, yet another idea which panders to crafters since everyone will need to get them to repair gear so it can be stored.

    Seems the devs who came up with the original asinine 'NPCs repair only to 75%' are still around.
    That's a weak argument since the majority of items that one can store aka the event items can be repaired by yourself. The AF armor and event items may be harder to repair but are you really complaining about 500 gil and a dark matter to be able to save one inventory space?
    (4)

  6. #76
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I've never understood the need for repairs anyway.
    It just seems like a pointless roadblock.
    (1)

  7. #77
    Player
    Ravidrath's Avatar
    Join Date
    May 2011
    Posts
    33
    Character
    Ravidrath Astolph
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I'll certainly be glad to have the extra space, but the restrictions are irksome.

    Like the item storage NPCs in FFXI, these just create a simple true/false flag to denote whether or not you have the item. This is why it can be unlimited. However, I seriously doubt it would bring the server down to store two additional numbers for condition and spiritbond. Is it more work? Yes. But the player's needs should be prioritized over their own.

    And the main reason to allow things under 100% in is for convenience and ease of use by the player. Conditions like this interrupt the flow of play - I already know that there will be multiple times when I run home to dump something in my Armoire, try to and realize it's not 100%, run back out, look for repairs, etc. Even if I can repair it myself, I still need to leave the room, repair it, and go back in.

    At the very least, they could lower it to 99% so you don't need to find another person to do it or repair it yourself.
    (0)

  8. #78
    Player
    Xeonerable's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Xeonerable Fenrir
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Gramul View Post
    I've never understood the need for repairs anyway.
    It just seems like a pointless roadblock.
    Considering how this game used to be.... SE loves pointless roadblocks. lol

    but anyway...
    yay for Armoire! I will have room to hold stuff again!

    While nice and all I sure hope for housing in 2.0 furniture is made and sold... not just all included. >_>
    (1)

  9. #79
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    Quote Originally Posted by Gramul View Post
    I've never understood the need for repairs anyway.
    It just seems like a pointless roadblock.
    Certainly off topic, but what else would you suggest for a death penalty?
    (0)

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  10. #80
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Holland View Post
    Certainly off topic, but what else would you suggest for a death penalty?
    alot of these people also want to start at cap level too cuz leveling is a needless roadblack too

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