In 2.0, we have something else planned that is slightly different than "Hard" mode and instead of increasing the drop rates, the rewards will be fitting for what's being planned.![]()
In 2.0, we have something else planned that is slightly different than "Hard" mode and instead of increasing the drop rates, the rewards will be fitting for what's being planned.![]()
Bethany "Rukkirii" Stout - Community Team
It just means not only will there be a speed run reward, it means there will be a super speed run reward. YAY!
ABOLISH PL, ADD LEVEL SYNC Thank you for listening SE! (^-^)b


Rewards will be HQ Vampire Plants instead of NQ.

Oh you guys lol
My XIVPad: http://xivpads.com?1307179
ie do easy mode for 1% drop rates, or hard for 1% drop rates.


While I do think SE has had a very bad history of never giving a straight answer, both Yoshi-P and the community team here have, in general, been extremely open with players. That doesn't mean they need to answer everything you ask immediately. Even the most open developers around don't tell you everything, especially if the idea's still in planning.
Basically, you can't forbid them from having any secrets at all just because the old management treated game development like stage magicians protecting theirtricksillusions.



I've been thinking if parties are able to speed run this content now consistently and comfortably with their current setup and gear they have... what content could be present out there that will challenge them when they're fully outfitted?
On my tenth chocobo.
Ninth chocobo failed to correctly guess the Hidden Artifact, thus eaten.
Future Fiosha ate my eighth chocobo. I'm not even sure if it was good.
My seventh chocobo fell on a culinarian and the only way to get him off was to eat him.
The sixth was not fabulous enough to survive the world merge.
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