Page 2 of 2 FirstFirst 1 2
Results 11 to 14 of 14
  1. #11
    Player
    ParadoxSong's Avatar
    Join Date
    Mar 2020
    Posts
    1
    Character
    Jason Belmont
    World
    Jenova
    Main Class
    Paladin Lv 67
    I'd desperately like for this to be re-enabled. Sometimes people die just because this is like my 8th duty today and enmity holds until the boss. Then bam, healer pancake. My static has actually has had some nasty nights because our 4-man static has an astro AND summoner, with literally only the DRG not suffering. Our quality-of-life would be greatly improved if they fixed this.
    (0)

  2. #12
    Player
    Warskull's Avatar
    Join Date
    Oct 2019
    Posts
    24
    Character
    Boreas Redgrave
    World
    Behemoth
    Main Class
    Gladiator Lv 69
    Quote Originally Posted by Shurrikhan View Post
    Then, let's fix that, too?
    This is more easily said than done. I highly doubt this was a conscious change. It is probably due to a quirk in the code that even Square-Enix may not fully understand. It could actually be very difficult to fix.
    (0)

  3. #13
    Player
    Audien's Avatar
    Join Date
    Jul 2019
    Location
    Ul'Dah
    Posts
    2
    Character
    Audien Crestheart
    World
    Mateus
    Main Class
    Paladin Lv 80
    To be quite honest I don't mind the changes made to tanking for Shadowbringers. The issue of forgetting to turn on your tank stance still applied before even Shadowbringers. It was worse actually since doing lower level dungeons meant it would automatically turn off your stance. It happened to me a lot and I hated that. With tank stances now introduced at level 10, as well as the first dungeon starting at level 15, there's very few instances where I don't have to worry about the stance since I more than likely have it applied whenever I switch to a tank job.
    (0)

  4. #14
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    I actually miss the two tank stances , idk why they changed it because you can still end up missing out on tank stance, so its a solution in search of a problem, if both of the stances effected enmity generation differently but still provided a bonus it would of been okay to keep them both.
    (0)

Page 2 of 2 FirstFirst 1 2