I can tell you one reason for commending a DPS: a good summoner.My reason for commending DPS may seem strange? Many of us who choose to play dps are not very confident yet in the game mechanics. Some just genuinely enjoy the dps aspects of a game, but for those who lack confidence in themselves, I sometimes commend dps when they've done a good job doing as they should.
...Also, sometimes people leave group so fast you cannot give them a commendation so you have to pick one who is still there who also did well.
One who is raising dead healers or dead DPS while still doing good damage and all the mechanics. I saw this last night in Ghymlit Dark. This SMN was on their job.
I commend the other DPS because I know how rarely we get them regardless of actual performance. If they're particularly heinous though then I'll give it to the tank or healer depending on which of them stood out. For real though if your party's rdm saves the raid from a wipe while still putting out dmg give them at least a pity commend jeez (not a personal thing no not at all)
...
That Machinist has a really nice hat. They also didn't die :3
Last edited by Synaesthesia; 05-12-2020 at 03:17 PM.
If they did all the mechanics well and made the most of the kits (as best as I can tell) I'll give them the comm. Things like ranged using Peloton, DNC keeping their partner buffed, BLMs using their isntant-travel abilities or knowing a fight well enough so they place their circle in the perfect spot, DRGs buffing another player with their Eye instead of just using it on themselves, RDM's not casting Vercure to heal people, SMN pet swapping appropriately, etc.
But usually it means the tank and/or healer would have had to under perform, first. Healer not DPSing or not healing when needed, Tank not using cooldowns as needed etc.
* I fully give permission for any of my written ideas to be used by SE without recognition.
I'll be honest. If I com a DPS its because the both the tank and healer failed to impress me, or more likely, one of them failed and I took the other spot myself.
There are a lot of things a DPS can do right, not dying, keeping their rotations optimal, using any utility like res or peloton. But unless the tank and healer are both bad, the DPS isn't getting the com.
Why? Because in a group where every one performs well, the blue and green jobs had the additional distinction of helping to make the duty pop sooner. I know a lot of people might think this is unfair. But as I see it, FF is not a single class game, there is nothing stopping people from filling the adventurer in need role.
Besides, although I priorities coming healers and tanks, I really don't think this is as common as most people seem to think. My experience as a healer is that the more I excel and compensate for a bad tank, the less likely I am to get any coms. My experience as a tank is that the more I excel and make things easy for the rest of the group (by mitigating damage and positioning mobs for aoes and positionals) The less likely I am to get any coms. And even when I assess my performance as a DPS as having been horrible, I still somehow get coms.
Honestly I think I average about the same number of coms irrespective of the role I fill. I think the reason for that is that no matter what role you play, if your doing it well, your making it easier for the other roles to stand out as well.
If as a healer you successfully keep the tank with a woeful minimal ilvl alive through all the big pulls, then the tank stands out for doing so well despite their handicap.
If as a tank your properly geared, roll your cooldowns and position the enemies to allow dps to best use their positionals and aoes, then the healer and DPS stand out for killing everything so much quicker.
If as a DPS you avoid standing in bad, are properly geared and maintain the optimal rotation for your level range then your tank stands out for taking so little damage (everything died before cooldowns wore off)
So at the end of the day. If you want coms for some reason. Say hello, be friendly, have a nice glam, make a joke or two and keep your fingers crossed. But dont worry too much about what role you play, because when you stand out enough to get a com it often has as much to do with how well other players did as it dose todo with you.
Had a lot of dungeons recently where the tank was pulling 1-3 mobs at a time or the healer was prioritizing Cure over other heals. Sorry, no comm unless you can at least outdo Trust NPCs.
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Viper
Just FYI, a lot of times the adventurer in need is actually DPS. Almost always in alliance raids, guildheists and normal raids (though the latest not as much lately), sometimes even in trials and expert.
So queueing as DPS doesn't necessarily mean NOT playing adventurer in need.
On the other hand, the benefit of playing a role in need as healer or tank is already a fast queue by itself.
I main DPS. I understand the plight of never getting a comm; especially stings when I was doing high DPS, avoiding bad, or (in the case of something happening and the tank dying) holding my own long enough to either finish killing the enemy or let the tank come return to the fight. Unless my fellow DPS was noticeably causing issues for the run, I will comm them.
I know that feeling, playing a summoner and saving a run, only to get no commends.
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