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  1. #21
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    I wouldn't know anything, mostly I'm just running MSQ for the 7 or 10 tomes you get from that. Healer/tank ques there are pretty quick
    (0)

  2. #22
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by SturmChurro View Post
    There is also the fact that PvP in this game sucks. Like really sucks. SE has no idea what they are doing with it, so it is understandable that people don't care to learn it, or really try.
    I dont think it sucks, and I quite like it.
    (2)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  3. #23
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    A little incentive as a some tomes more for the winning side, may help a bit.

    Remove tomes for the losing? Better not, one reason for tomes there is give people a reason for trying that pvp mode. Maybe then they don't like it, but at least they came in to see.
    (0)

  4. #24
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by LalaRu View Post
    A little incentive as a some tomes more for the winning side, may help a bit.

    Remove tomes for the losing? Better not, one reason for tomes there is give people a reason for trying that pvp mode. Maybe then they don't like it, but at least they came in to see.
    Content doesn't get enough queues
    Devs provide incentive for queues
    People now complain about who queues
    (3)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  5. #25
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,145
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    The mode is fine as it is by just looking at Japanese data center it is the quality of the players that is not up to par
    (0)

  6. #26
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,512
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Hasrat View Post
    There are remarkably few in-game tools for players to really learn about PvP modes beyond simply jumping in, trial by fire. And not everybody learns very well just by reading up on it. There's little real opportunity to simply take everything in and assess to really learn what's going on. You just get dumped into the deep end.
    There is a goblin in the Wolves Den Pier that explains everything, with included visuals.
    Very handy, I try to suggest talking to him to any new player to Rival Wings.
    (0)

    http://king.canadane.com

  7. #27
    Player
    Nayout's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    294
    Character
    Herstryp Cristin
    World
    Cactuar
    Main Class
    Archer Lv 90
    Quote Originally Posted by SturmChurro View Post
    There is also the fact that PvP in this game sucks. Like really sucks. SE has no idea what they are doing with it, so it is understandable that people don't care to learn it, or really try.
    Looking at the situation of the PVP in other MMORPG I can assure you that the PVP of the FFXIV is quite good.
    The Wow PVP has been dead from BFA
    BDO PVP requires an insane amount of time just to compete
    And I can continue to give examples, the only PVP that has been good is that of GW2 or TESO.
    (0)

  8. #28
    Player
    Kisik's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    123
    Character
    Kisik Merneith
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    PVP in mmos always seems to be a train wreck. It's an afterthought meant to appease a small portion of the player base, and doesn't get implemented well. Then the devs have to keep inventing new carrots to lure and beg people in to play it, because the actual pvp core is unhappy that no one plays it.
    (0)

  9. #29
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    I'm not going to accuse anyone of purposefully derailing a match because it's possible they could just be super duper bad. However, I've started to look at the names of the people on my team every time we lose and I noticed a group of people who always run together and literally every single time I'm on their team it's game over we lose. Sometimes by a little, sometimes by a lot but without fail it's a lost match.
    (0)

  10. #30
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,489
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    The problem is that the Astragalos mode is too complex for the average non-PvP-centric player; that is, there is too much going on. The mode forces you to be aware of what's happening on the map (supply trains, Golbin merc, ally and enemy mechs, and mammet lanes), and pay attention (and contribute to) to your team's CE resources and actively participate in using the mechas appropriately. The ugly truth is this can be just too much for the average player to bother keeping up with (at least on the NA side of things) and you end up with situations where your team is oblivious to/ignores objectives that don't involve mindlessly pushing a lane on foot and sit on 100 CE for almost 5 minutes at a time while the other team is maxed out on mechs and burning through your towers/core.

    I guess you could attribute some losses to having people "throw" to get the match over with and claim their 5 mogtomes, but I sincerely believe there are just that many players ignorant to the many nuances of this mode. I'm gonna borrow a phrase I've seen ThirdChild use before (about Shatter, I think?): Astragalos is chess, and most people want to play checkers.
    (3)

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