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  1. #61
    Player
    MattDank3eyes's Avatar
    Join Date
    Jun 2018
    Posts
    43
    Character
    Kharmas Token
    World
    Midgardsormr
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Divinemights View Post
    Yeah.... you can keep dream on, but there are so many flaws in your idea. If the reward is not attractive enough, no one would go after a month. If reward is too attractive to PvE , you can expect Ninja to be nerf to the ground and you won’t be able to enjoy that little gambling fun of your. Have you never learned? Never use reward to bait PvE into PvP
    What you're saying doesn't make sense
    (0)

  2. #62
    Player
    Astrophysx's Avatar
    Join Date
    Jul 2017
    Posts
    166
    Character
    Bubble'gum Blue
    World
    Masamune
    Main Class
    Dragoon Lv 53
    I think Divine Might is saying - Certain jobs are far more advantageous in large scale PvP. For example, NIN and DRG are typically dominant in kills for NA/EU Frontlines and Rival Wings... and it will most likely be the same in a hypothetical open PvP environment (with team play allowed) for these data centers.

    Side note: The reason this is not the case for JP data centers is because of the 'natural' coordination that Japanese players have when playing large scale PvP, especially their range DPS' and healers. It's difficult to rack in kills when all three GC's are always sticking together and their range DPS' know how to quick-target and rein a significant amount of damage to anything that comes close to their team.

    Therefore, there's a possibility that to balance the proposed PvP zone, jobs such as NIN will be nerfed... and maybe by a lot (which will suck for NIN players). But, I assume that SE tweaks jobs according to JP gameplay in PvP. So if they don't nerf NIN (or DRG or whatever job is dominant at the moment), it's equally as bad. IMO XD
    (0)

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