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  1. #31
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,123
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Halivel View Post
    Actually I clearly remember being dismounted and having "Heavy" status after running trough agressive mobs. Did they remove this? Hurray if so because it was annoying.
    Only thing of the sort is being attacked while mounted in frontlines, which gives you a massive speed penalty. In the open world you can take hits while mounted without a hitch.
    (0)

  2. #32
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Lium View Post
    I have never been dismounted or made Heavy (or any other status effect) by a mob hitting me as a rode by them. I came here from WoW and SWTOR, two games that do that. And I remember being very happy that this kind of pointless annoyance wasn't here.
    Quote Originally Posted by Esmoire View Post
    Only thing of the sort is being attacked while mounted in frontlines, which gives you a massive speed penalty. In the open world you can take hits while mounted without a hitch.


    It used to be. They removed it.


    From 4.2 patch notes: Players will no longer be inflicted with the Heavy status effect when taking damage from behind while mounted.
    (0)
    Last edited by Valkyrie_Lenneth; 01-07-2020 at 06:20 AM.

  3. #33
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Theodric View Post
    For those not in the know, certain dungeons with long falls used to bring every member of the group down to a single point of health, requiring the healer to mend the group's wounds before proceeding further.

    A while back it was changed so that fall damage was negated, though I would like to see the change reversed to ensure that dungeon runs are more immersive and enjoyable.

    Healers have lost so much over the years and it's a real shame that they lost the opportunity to heal their groups after a nasty fall.
    Don't see how having to stop to heal everyone back up makes it more immersive or engaging. All it does is waste time. People aren't trying to roleplay their way through the dungeon with a bunch of random strangers. They want to get to the end, get their loot and get out as fast as possible.

    Now adding a RP mode to dungeons for pre-formed groups to toggle on that would include things like fall damage might be an interesting an idea. I don't know how much extra work that would be for the developers, or if it would be worth their time if too few players choose to use it.
    (2)

  4. #34
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,476
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    It used to be. They removed it.


    From 4.2 patch notes: Players will no longer be inflicted with the Heavy status effect when taking damage from behind while mounted.
    Thanks for confirmation. I didn't notice having the debuff for a while, but didn't pay much enough attention to it to realize they finally removed this.
    (0)

  5. #35
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    No, no and also hell no.
    Fall damage is just stupid.

    Quote Originally Posted by Gula View Post
    Aion, which had its own flight system, went all the way. You committed to finding a safe landing the moment you took flight off that high ledge.
    Yeah but Aion has flying combat + you're actually the one flying rather than having your lazy ass carried by a mount, so it makes more sense there.
    (2)
    Last edited by Tlamila; 01-07-2020 at 09:30 PM.

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