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  1. #31
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,203
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    BLM is one of the most stable jobs in the game. Your specific criticisms reveal a misunderstanding of the jobs fundamental gameplay loop, I'd highly recommend reading some guides.

    As someone who's mained it since Creator and generally considers myself decent at the job, my only real criticisms of it are:

    1. Inconsistent nature of Mana-tick timings, leading to inconsistent fight timings for potential b4 skips
    2. High spell-speed builds outpacing Polyglot generation, sometimes forcing you to be even more immobile on the back of the already fairly rigid b4 skip opener.
    (0)

  2. #32
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    https://www.youtube.com/watch?v=nZ08-8cyNVw

    It's lvl70 content, but BLM didn't change that much, mostly got QoL.
    Since that's the producer himself playing the class, I think its a strong proof on its own if OP wants to stand on its position.
    Or maybe even the producer himself was performing a lied rotation all along.
    (0)

  3. #33
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by KDSilver View Post
    https://www.youtube.com/watch?v=nZ08-8cyNVw

    It's lvl70 content, but BLM didn't change that much, mostly got QoL.
    Since that's the producer himself playing the class, I think its a strong proof on its own if OP wants to stand on its position.
    Or maybe even the producer himself was performing a lied rotation all along.
    How does Yoshida not being the best BLM out there prove that BLM needs more oGCD?
    The OP simply missed the difference between instant cast and oGCD ability. He's probably a sprout with a very superficial understanding of the job's mechanics.
    (1)

  4. #34
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Lastelli View Post
    How does Yoshida not being the best BLM out there prove that BLM needs more oGCD?
    The OP simply missed the difference between instant cast and oGCD ability. He's probably a sprout with a very superficial understanding of the job's mechanics.
    Indeed, and not only the job but basically the game's core gameplay.

    This confusion seems to happen a lot on the forum lately.
    (0)

  5. #35
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    TC doesn't just misunderstand BLM, he misunderstands the game mechanics in general.

    Cast time is entire seperate from GCD, and they have their own functions.

    Cast time is the amount of time it takes to charge up the spell, requiring you to remain stationary. You can have cast times of 1s, 2.6s, even as much as 8s. These implement 'cost' in the form of 'time remaining stationary'. This is time you are unable to react to mechanics.

    GCD is your minumum time between weaponskills and spells. Sometimes it's consumed by the cast time, sometimes it's not.
    You are free to move about during the GCD, generally.

    The benefit of instant casts spells, is that you can utilise your GCD to move and react to mechanics, instead of sitting there like a muppet while you get hit by an AoE.
    It is not the ability to chain cast high potency spells in rapid succession. That would be insanely overpowered.


    This is stuff you should have learned before level 50.
    (0)

  6. #36
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    867
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Mobility would not be worse if Tripple and procs were off the GCD..

    but Blm burst would be a big (unbalancing)
    (0)

  7. #37
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Shiroe View Post
    Mobility would not be worse if Tripple and procs were off the GCD..

    but Blm burst would be a big (unbalancing)
    Uhm?
    What?
    Mobility means you can keep your uptime while moving/ playing mechanics.
    Uptime means keeping your GCD rolling. Running around and spamming oGCDs is not keeping your uptime, it's poor practice and always a dps loss compared to keeping your GCD rolling while weaving oGCDs.
    Everyone can just run around but that's not mobility.

    Mobility would definitely be A LOT worse if both instant casts were instead oGCDs.
    While Triple is also a dps tool, every time you use it it still gives you the opportunity to preposition for mechanics. Same with Swift and procs.
    That starts as early as during your opener: it doesn't only give you proper weaving windows for pot, Swift and Leylines (Addle/ Manaward as neccessary), it also allows you to get into perfect position for the first mechanic(s) and minimize uptime loss in your Leylines. That's part of BLM core challenge: using every mobility window you have for prepositioning yourself to minimize movement for the next mechanic because you have no "on demand" mobility you can use without dps loss.

    Of the 8-9 instant casts per minute (1 from Swift, 3 from Triple, 2 from Xeno, 2-3 on average via procs) this suggestion would turn 5-6 of them into oGCDs, therefore taking away 5-6 mobility windows for prepositioning.
    You can't be serious when you say mobility would not be worse.
    BLM would be a clipping nightmare with much less mobilty.
    (0)

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