Page 32 of 32 FirstFirst ... 22 30 31 32
Results 311 to 313 of 313
  1. #311
    Player
    Haxaan's Avatar
    Join Date
    Nov 2012
    Location
    Gridania - Uldah
    Posts
    393
    Character
    Haxaan Shivar
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by TroySoFab View Post
    Wao, a lot of people wanted time mage, and very few for sage. Interesting, but my vote was for spellblade/rune fencer.
    I feel like a lot of the people wanting Time Mage are AST players who miss how it played in Stormblood lol. Then again I could just be projecting XD
    (0)

  2. #312
    Player TroySoFab's Avatar
    Join Date
    May 2015
    Location
    Ul-dah
    Posts
    356
    Character
    Troy La'fabulous
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Haxaan View Post
    I feel like a lot of the people wanting Time Mage are AST players who miss how it played in Stormblood lol. Then again I could just be projecting XD
    Yeah, I thought the time mage mechanics in AST were some of its best parts. They really could have expanded upon it within AST. Kinda sad to see how the job ended up this expansion.
    (0)

  3. #313
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by kaynide View Post
    I've posted about this in the other thread on jobs, but my position for what it's worth is:

    My Assumptions:
    1) Jobs (or really any additions) are chosen based on what will sell the expansion/get fans excited. $$$
    2) Job choices are not forced to fill missing "gaps" in roles. (4 magical ranged including BLU before a 3rd physical ranged)
    3) The way roles are organized is fluid. (It used to just be Melee DPS and Ranged DPS)
    4) New jobs can be influenced by the place we're going. but this is not a requirement. (YoshiP was originally planning to do SAM in HW)


    Job History
    2.0: 2 Tanks, 2 Healers, 2 Melee DPS, 3 Ranged DPS (Initial Release)
    2.x:+1 Melee (Balance of 3 Melee and 3 Ranged DPS)
    3.0 +1 Tank, +1 Ranged, +1 Healer. (Ranged "split" to Magical Ranged and Physical Ranged)
    4.0 +1 Magical Ranged, +1 Melee
    4.x +1 Magic Ranged (Can be ignored, it's BLU)
    5.0 +1 Physical Ranged, +1 Tank

    My Guess
    A healer and melee DPS as second; Possible magical ranged instead, but I'd bet on melee.
    I know this is a necropost, but I will toot my own horn a little to say my guess was on point
    (0)

Page 32 of 32 FirstFirst ... 22 30 31 32

Tags for this Thread