Results 1 to 5 of 5
  1. #1
    Player
    Eidetik's Avatar
    Join Date
    Dec 2019
    Posts
    2
    Character
    Aiden Kross
    World
    Ultros
    Main Class
    Ninja Lv 52

    Suggestion: I did a small experiment, and FF14 needs some audio FX upgrades

    It would be nice, if in a patch, or in the next expansion; we could see some improvements, to effect noises in the core of the world and characters of the game.
    I AM NOT wanting to change combat sounds.
    This forum only allows 3000 characters, so Ill be brief.

    Reason:
    Sound is a HUGE part of a game. It has a bigger effect in games than it does in movies because these sounds are not only going to be listened too longer and more repetitively, but they are going to keep the gamers attention and eventually become something that the gamer realizes is off, or maybe even annoying as the hours tread on.

    I recorded your sounds from bits of the game without music playing, just my character running around and getting into different environments and the results were stunningly bad.

    Such as:

    -Footsteps for heavy armor, leather, cloth. They desperately need to be upgraded to actually sound appropriate and with their intended weight and material. These sounds are abysmally inadequate, and sound extremely dated.

    -Surfaces for footsteps.
    WOW, this area is really bad. As there are multiple surfaces that use the exact same sounds, and then there are surfaces that sound absolutely NOTHING like their intended interaction.

    -Sheathing and unsheathing a weapon sounds absolutely awful. the tiny "clink" of my giant axe hitting my back on a marauder/warrior, sounds the same as a sword being put back on a Death Knight, or my ninja putting away his daggers... no no no. Lets upgrade this. Give the player a sense of the "badass-ness" and the "unique-ness" of his weapon. Sleek and sexy, or heavy and powerful... give me the feel of that weapon being slid back into place after a fight, by helping me hear that weapon slide back into place. That sound and that weapon are tied to the player like a soul in this game. Its what we do and what we are. So sound like it.

    - Animals, namely these are standard mobs that we are forced to grind for hours and hours; they deserve an upgrade. They are the target of our constant punishments, and the focus of our ears for HOURS AND HOURS... give us bat wings that don't sound like foot steps around us. Give us mechs and machines that sound like they are crushing the world beneath their terrifying feet. Give us Salamanders that slap at the water with their webbed paddle-like feet, give us elementals that buzz with energy... sound is a part of life, and so the better sounding the world, the more alive the game feels.

    Conclusion:
    I think this game deserves this kind of attention to detail. FF14 is celebrating 18 million players, so then maybe the game, AND PLAYERS, deserve to be treated to a little change... in a GOOD way. And make the game slightly more friendly to the ears, so it is more friendly as a whole; and more complete work of art.
    (3)

  2. #2
    Player
    Minako_Nightsong's Avatar
    Join Date
    Oct 2017
    Location
    Gridania
    Posts
    111
    Character
    Minako Nightsong
    World
    Excalibur
    Main Class
    Bard Lv 70
    The devs seem willing to touch up the game here and there but they usually won't touch the "core" from 1.0. The sounds, a lot of the old combat animations, nothing. This game kinda suffers from its 1.0 origins as the devs say it limits a lot of things. I think you would get this response to overhauling the old sound files.

    The devs also seem hesitant to update older content. It has been like pulling teeth just to get them to streamline the 2.x questlines that often cost them, potential players. They have also stated they can or will not update the older world maps or add new things to the old content like more Chocobo ranks.

    I personally think the Heavy Shot sound and animation is awful. Sounds like pulling on a wet rope and the arrow is pulled a foot away from your chest. I wish things like this could be fixed.
    (1)

  3. #3
    Player
    Rai_Takara's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    235
    Character
    Rai Nagisei
    World
    Jenova
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Minako_Nightsong View Post
    The devs seem willing to touch up the game here and there but they usually won't touch the "core" from 1.0. The sounds, a lot of the old combat animations, nothing. This game kinda suffers from its 1.0 origins as the devs say it limits a lot of things. I think you would get this response to overhauling the old sound files.

    The devs also seem hesitant to update older content. It has been like pulling teeth just to get them to streamline the 2.x questlines that often cost them, potential players. They have also stated they can or will not update the older world maps or add new things to the old content like more Chocobo ranks.

    I personally think the Heavy Shot sound and animation is awful. Sounds like pulling on a wet rope and the arrow is pulled a foot away from your chest. I wish things like this could be fixed.
    They updated the combat voice sounds and while some people like them, some of us do not. The new voices are just off. I think if they were to ever update the sounds it would have to be an option (like adding new voices instead of changing existing ones). Changing the existing sound effects might be nice but it has the potential to introduce problems which didn't exist prior in terms of user acceptance.
    (2)

  4. #4
    Player
    Arrhin's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    475
    Character
    Arrhin Terremiaux
    World
    Zalera
    Main Class
    Scholar Lv 90
    While I do understand the hurdles the Dev team faces, I'd sure like to see this. More prominent environmental sounds too, like wind blowing, the sound of rain when it falls. It's amazin what these little things do to add to immersion
    (1)
    Don't touch me there

  5. #5
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Bruh, we still using FXAA, that doesn't even make game look smoother. They won't touch audio until next MMO.
    (1)