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  1. #31
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    I mean to be fair, most people end up using their movement skills for shock of shock, damage. Only Ninja due to it having no damage(And is far easier to get away with using).

    Dragoon at least has 2 different ways to close the gap so double the chance of syncing up.
    (0)

  2. #32
    Player
    SleepyNeko's Avatar
    Join Date
    Aug 2017
    Posts
    150
    Character
    Chocola Puddin
    World
    Typhon
    Main Class
    Dark Knight Lv 80
    Use your dives during the buff windows for dps, if you find yourself needing a gap closer and not having it at the time then hold your dive till then. Harder content has all scripted mechanics so you can time when to use your dives. Also use your elusive jump as a gap closer not a disengage because it is actually slow at moving you backwards so it'll get you clipped by AoEs. Elusive jump is on a short enough CD and together with sprint you'll hardly need to use the dives for actual gap closing.
    (0)

  3. #33
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Personally, I saw what they did to DRG during Stormblood. I knew then and there that I would be switching to SAM for my melee dps needs. I tried to pick it back up a few days ago and it's...a lot. I think I will simply shelve it until I find it enjoyable again. Maybe I'm too used to how simple GNB's rotation/burst window is. I just can't seem to juggle the jumps and manage 3 different buffs/debuffs at once. And honestly? That's okay. I'll leave this to those who can and go about my business. In fairness, I haven't touched it since Stormblood launch, so there's no way in heck I've got a firm grasp of it. But...I have seen enough, and have decided it is no longer for me.
    (0)
    Last edited by Vahlnir; 12-30-2019 at 12:12 PM.

  4. #34
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by SleepyNeko View Post
    Use your dives during the buff windows for dps, if you find yourself needing a gap closer and not having it at the time then hold your dive till then. Harder content has all scripted mechanics so you can time when to use your dives. Also use your elusive jump as a gap closer not a disengage because it is actually slow at moving you backwards so it'll get you clipped by AoEs. Elusive jump is on a short enough CD and together with sprint you'll hardly need to use the dives for actual gap closing.
    To be fair, I'd rather hold a Jump for a few seconds than risk flinging myself the wrong way with with Elusive.

    HOWEVER, I also realize this is an opinion born out of experience(lack of it on my part) and possibly controller(I use one as opposed to keyboard). So I also understand this is no way a hard rule.
    (0)

  5. #35
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by MerlinCross View Post
    To be fair, I'd rather hold a Jump for a few seconds than risk flinging myself the wrong way with with Elusive.

    HOWEVER, I also realize this is an opinion born out of experience(lack of it on my part) and possibly controller(I use one as opposed to keyboard). So I also understand this is no way a hard rule.
    Give it some practice on a dummy. I also use controller and aiming disengage type moves aren't too bad after you play with it for a couple minutes.
    (0)

  6. #36
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    I just want them to combine Either Lance charge and Litany, Or Dragon-eye with Lance Change. the combo delaying 1 step to be optimal is so awkward or let us have jump and high jump, it would work and controller users have enough room for it.
    (0)
    Last edited by Renkei; 01-01-2020 at 03:34 PM.

  7. #37
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,830
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Renkei View Post
    I just want them to combine Either Lance charge and Litany, Or Dragon-eye with Lance Change. the combo delaying 1 step to be optimal is so awkward or let us have jump and high jump, it would work and controller users have enough room for it.
    If the issue is room, why not just combine the more obvious bloat... like Mirage being a separate button from the skills that unlock it, or BotD still being a button of its own when it's effectively a passive that one can no longer lose?

    I do think Dragon Eye is pretty lackluster, but combine too much where it's not mere bloat and you're likely just going to end up with Monk syndrome, what would have been 3 buffing oGCDs reduced to 1, 5 offensive oGCDs reduced to 2, etc.
    (0)

  8. #38
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    Yeah, I have no clue why they never just made it so after you jumped, jump turns into Mirage Dive, i guess it's because it makes the timer confusing i am sure they tried it though Yeah it's an Aura you have to pay attention to it It's not difficult to keep up though but its better then being able to cast it off (like in the past), but yes its difficult to use dragoon doesn't have a way to hold onto portions of combos though, when they extended the time you can hold an combo attack for it didn't extend or apply to Wheeling/Fang and now Raiden.

    What I've always wondered is why they didn't just merge Litany with Dragon-eye or kept Litany at what it was before and just removed Dragon-Sight all together, Monk is still ahead of Dragoon though, MY issue is there is so much Clipping going on that you can't do anything about and then they decide to give you an ability like Dragon-sight to make it feel even stupider then it already is, I never saw any reason for them to get rid of "Power Surge" but to reduce Dragoons personal damage, but these changes were reverted after they got rid of double ranged being over-powered.... I don't see how Power Surge was button bloat, but reducing Blood for Blood into "Lance Change" from Enhanced Blood for Blood 30% Damage +15% Damage Taken, then the dps window being changed from 80 seconds to 90 seconds, Life-surge Strangely only including Critical, Not to Mention that Dragoon is restricted to having to use Critical based sets due to the linear of equipment which just gets worse because there is no other class to share equipment with. I don't see what's wrong with increased risk to reward, instead they seem to be adding bloat instead of adding flavor to classes.

    Right now i have to use 2 abilities to get 25% Damage, and i am plagued with Abilities that have 0.75 seconds of Action Lock, I just am waiting for the next expansion on the inside already for them to rework skill-speed so it works with all abilities so i can get out of this clipping hell hole of stacking everything but skill-speed and hoping they don't force some more down my throat....
    (0)
    Last edited by Renkei; 01-03-2020 at 05:14 PM.

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