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  1. #21
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by GrimGale View Post
    The "fairy" part of the job is the least interesting to me. Pet management fits well into a Tactitian style of healer, but I am not particularly keen on the Fairy skins or their look. I do think we have already plenty of Fairy skills and we should focus the SCH's disjointed skills kit so as to have them fit properly with each other and ensure a proper rotation of resources that has a build up to a satisfying finish.

    I would also like more Stratagem and Libra style skills.
    I'm sorta curious which set of skills you are referring to exactly. Not saying you are wrong, but the SCH skill set is usually viewed as one of the more "complete" compared to other jobs. The main skills that are disjointed are the 60, 70, and 80 capstone skills, that all fight one another and can't be used together. Also SCH was the original "off healer" so its skills initially expressed that, but that has since been adjusted with a focus away from HoT/Shield healer dynamic.

    Also while more Strategem or Libra style skills sound nice in theory, ultimately, what would they do. And how would it be balanced against the other healers for usable utility.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  2. #22
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Eloah View Post
    I'm sorta curious which set of skills you are referring to exactly. Not saying you are wrong, but the SCH skill set is usually viewed as one of the more "complete" compared to other jobs. The main skills that are disjointed are the 60, 70, and 80 capstone skills, that all fight one another and can't be used together. Also SCH was the original "off healer" so its skills initially expressed that, but that has since been adjusted with a focus away from HoT/Shield healer dynamic.

    Also while more Strategem or Libra style skills sound nice in theory, ultimately, what would they do. And how would it be balanced against the other healers for usable utility.
    Seraph, Dissipation, and Aetherpact, Which granted are situational and have rather long CDs. Fey gauge being used for only Fey Tether and Fairy Veil.

    I do agree with you in the sense of SCH having a very complete kit to deal with many different things. (But at this point which healer doesnt? All have some sort of mitigation, regen, instant heal oGCD and a semblance of a shield. (Though Divine benison isn't comparable to Adloquium)
    SCH have many tools available at the ready so I suppose part of the fun of the class is just managing CDs. But unlike the other classes in the game there is no build up in SCH's gameplay.

    Potent abilities are just one button press away and it feels subjectively underwhelming, specially when you spend most of your fights spammig Broil/AoW.

    I think expanding on Tactical abilities of intel gathering to unleash stratagems would give SCH some active support to do during periods of non healing. (Much like ASTs do with cards. )
    (0)

  3. #23
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by GrimGale View Post
    Seraph, Dissipation, and Aetherpact, Which granted are situational and have rather long CDs. Fey gauge being used for only Fey Tether and Fairy Veil.

    I do agree with you in the sense of SCH having a very complete kit to deal with many different things. (But at this point which healer doesnt? All have some sort of mitigation, regen, instant heal oGCD and a semblance of a shield. (Though Divine benison isn't comparable to Adloquium)
    SCH have many tools available at the ready so I suppose part of the fun of the class is just managing CDs. But unlike the other classes in the game there is no build up in SCH's gameplay.

    Potent abilities are just one button press away and it feels subjectively underwhelming, specially when you spend most of your fights spammig Broil/AoW.

    I think expanding on Tactical abilities of intel gathering to unleash stratagems would give SCH some active support to do during periods of non healing. (Much like ASTs do with cards. )
    Ah, so it's the skills I thought then. Yeah SE does need to adjust that, and figure out more uses for the Fey Gauge.

    As for the Tactical aspect you are requesting, your answer, and ultimately one I don't think you want, lies in your example; AST and their cards. What I mean is, the tactical aspect would ultimately boil down to an illusion of choice, and similarly to what SE did to AST's cards, that choice might be stripped away. Not trying to discourage anything, but unfortunately with some of these things, boring but practical beats out awesome but impractical. That being said, finding a way for them to feel rewarded for doing what they do would be great. Meltdown anyone, lol.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  4. #24
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    decided to change the rouse like skill light blessing to something else,hope you like it ^^
    (0)

  5. #25
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Eloah View Post
    As for the Tactical aspect you are requesting, your answer, and ultimately one I don't think you want, lies in your example; AST and their cards. What I mean is, the tactical aspect would ultimately boil down to an illusion of choice, and similarly to what SE did to AST's cards, that choice might be stripped away. Not trying to discourage anything, but unfortunately with some of these things, boring but practical beats out awesome but impractical. That being said, finding a way for them to feel rewarded for doing what they do would be great. Meltdown anyone, lol.
    Well, having a sense of build up doesnt mean you have to rely on RNG like AST does. But even then, AST back in SB had several tools to contour its RNG. You could hold cards, royal road them or minor arcana them, which meant that each draw could be made into something useful even if it wasn't
    Balance. You still have choices that served to help make the most of what you had. When stars aligned you would unleash a very potent buff, but when they didn't you could still make use of your cards.

    I don't think SCH would suffer from a more intricate process to unleash its stratagems, especially if that process granted smaller benefits along the way, ultimately culminating in a big debuff on the enemy.

    There was another thread with a different SCH rework that had a pretty interesting debuff system which used a pretty complex combo of spells to extend and empower the debuff effects applied on a target, giving you the choice of wether to use debuffs that would increase damage taken or reduce the target's damage done.
    (0)

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