Page 2 of 2 FirstFirst 1 2
Results 11 to 12 of 12
  1. #11
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    I think whilst "support" as a role would be too late to add, I definitely think there can be more in the way of supporty stuff, rather than everything feel like a variation of pure DPS. But I come from a background of playing COR in FFXI where it felt like I had a variety of buffs I could interchange based on the fight and situation and it felt more meaningful to the mechanics of the game. Whereas here, we had some level of it, which has gradually been gutted out.

    But if I look at what COR could offer me in terms of support back in FFXI, there are probably some things (but not all) that can translate here, but here's a list of buffs that exists in XI that I think would work/have worked here:

    Save TP*
    Regain*
    Haste
    Snapshot
    Fast Cast
    Peloton
    Buff Duration Boost
    Conserve MP
    Regen
    Boost Magic Attack
    Defense
    Double Attack**
    Crit Rate
    Refresh
    Store TP*
    Cure Potency
    Magic Defence
    Attack Boost

    * - If instead of removing TP they took it the other way to make TP more meaningful
    ** - Although the mechanic only half exists, but "next attack hits twice" would be a cool adaptation of this buff.


    That's a pool we can choose from that (aside from TP) would not require changes to how the game works, but of course changes to balance. I think having a support DPS job pulling from the above could be fairly adaptable. Because ultimately the rDPS is most important when it comes to balance and if the BRD/DNC/whatever jobs get support are limited to what they can apply at a given time I think a good rDPS can be balanced whilst still having all of this other stuff to buff.

    Because it's stuff like haste, crit, double attack, attack, magic attack and so on that would be an rDPS boost and if they all feel meaningful, then great. But then we end up with extra abilities that are more situational or maybe better in progression groups where they struggle more, so your regen, cure potency, defense boost, conserve MP and so on would be beneficial. Though for the latter the healing in me says "but we heal too well already, this would increase our downtime", so I think for those kind of buffs healers needed to be weaker and that's something I've already asked for on the healer forums.

    But there is a drawback here. The more useful the buffs are, the more "required" a buff-centric job is needed, so that DNC or BRD may be considered a requirement in a party make up rather than say, MCH, who is the selfish DPS of the three, unless we can get MCH balanced to BLM/SAM/SMN levels of DPS make it so MCH is competing with their space instead of BRD or DNC

    The second drawback is that whilst all of the above would be cool from a support job fantasy perspective, borrowing from a title that made use of the role, once the most efficient rotation has been set up, being given a choice to manage buffs could become less meaningful and more a part of a rotation, and SE has streamlined how that would work in BRD by making a "buff" rotation in the form of songs and this would lessen how supporty it feels because you've not made any meaningful choice behind the support you've given. So I'm not really sure how they could tackle this. AST had the advantage of RNG, so they make sure of what they got and had to make a choice in how they used their card.

    But I expect there is a way. However, the other problem will come in the form of people who enjoy BRD as a DPS job, rather than the support side. Whilst traditionally bards are support orientated, SE also made BRD a hybrid of Ranger and Bard, so those who favour a ranger-type job are also playing BRD. So they'll have to dissatisfy them to make it work for those who want more support orientated stuff.
    (0)
    Last edited by Saefinn; 11-30-2019 at 08:51 PM.

  2. #12
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    Quote Originally Posted by Connor View Post
    I’d love to see Bard return to a more support oriented DPS role, but SE has made it clear that they don’t want ‘support’ abilities in FFXIV. And when they do decide to add support abilities they’ll probably automatically go to Dancer, since the devs seem to want it to be the sole ‘support oriented DPS’ in ffxiv.
    This drives me crazy. Why the sudden change? FFXIV has operated for 6 years with syngerism and support classes. Yet, now they want to take it away? I wish they would explain their reasoning beyond the bull they've been spouting. And then, I would hope they would actually hear our side and consider the fact that we liked things as they were. If they wanted to change gears and make this a mostly-DPS-game-like-Blade & Soul, then they probably should have made a new MMO all together. The changes were just way too much, especially all of a sudden.

    Quote Originally Posted by Connor View Post
    Honestly I kinda wish they’d rename Bard at this point to like Ranger or Hunter or something
    I think I agree with that. At this point, it really isn't "bard." Yes, it sings, but no it doesn't have the range of support it used to. I do think they would need to change the lore, though, because the lore is all about bard singing to their boosting their allies, weakening their foes, and so on.
    (0)
    I won't be coming back to FFXIV's forums. The forum vibe is way too venomous and brings out the worst in me. I don't like who I am on the forums, so it's best to distance myself.

Page 2 of 2 FirstFirst 1 2