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  1. #1
    Player
    DarkKumori's Avatar
    Join Date
    Feb 2016
    Location
    U'ldah
    Posts
    5
    Character
    Xenos Maelstrom
    World
    Zalera
    Main Class
    Monk Lv 80

    5.15 expectations.

    I'm hoping the new FL map is very fun, the way the devs described this as being something of more of the lines of fighting on the OBJ with no interruption, where Seal Rock players were required to interact with a tome, which could be hard, if players were to interrupt the interaction, drawing out fights longer then it should be, if all the teams were on equal footing. With this new map, I'm sure there could also be some minor tweaks to the jobs as well. I know the community overall has a lot of disagreements on the changes, so that alone is also an expectation.
    (0)

  2. #2
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,031
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    This is my prediction, it wont l. It is because out of 3 modes, Seal Rock is the only mode lack of mechanic for pug to defeats premade.

    3 current mechanics will make this mode end up with one side slaughter (doesn’t matter if it is 1v1 or 1v1v1)

    Mount speed it too fast for any strategy to create distance advantage to taking effect . People now can advance from north of Seal Rock to south in10s (45 to 60before)

    Gauge system only makes stronger getting stronger and there is no way to reset if like old BH system. Even a ranked feasted is no match to a 50% gauged new player because the damage is overwhelming. Once a GC or alliance got their 50% member over 50% gauge, the game is done. This is why you are seeing the GC usually won by a gap of 500 in scores

    Lastly is there is no recapture mechanic in the new mode. Once captured and it is yours. You can’t back capture to force a winning GC to split up so they can be destroyed at 2 Fronts

    Although, I am not looking forward to it, but this is merely a prediction. I guess we will see
    (1)
    Last edited by Divinemights; 11-13-2019 at 07:55 AM.

  3. 11-13-2019 04:28 AM
    Reason
    Wrong forum

  4. #3
    Player
    Wyvernheart's Avatar
    Join Date
    Jul 2013
    Posts
    275
    Character
    Wyvern Heart
    World
    Balmung
    Main Class
    Lancer Lv 80
    I thought if you pushed the enemy team back you would claim it much how you fo a base in Shader.
    (0)

  5. #4
    Player
    Wyvernheart's Avatar
    Join Date
    Jul 2013
    Posts
    275
    Character
    Wyvern Heart
    World
    Balmung
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Wyvernheart View Post
    I thought if you pushed the enemy team back you would claim it much how you fo a base in Shader.
    Not what I said at all. I ment to say I thought if you pushed the enemy back, you would win the the 'base' like in Shader
    (0)