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  1. #21
    Player
    RivinStormfang's Avatar
    Join Date
    Jul 2019
    Posts
    34
    Character
    Rivin Stormfang
    World
    Leviathan
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Deceptus View Post
    When I used to actually do squadron missions I'd generally heal and essentially I had aggro at all times (even with tank full defense or full offense).
    The tank NPC follows a specific pattern when pulling: they run into range to use their ranged skill, then immediately use their AoE skill once, and then start their single-target rotation. What I've found works best for ensuring that the tank gets aggro on groups is to Engage them on the furthest target away. That way they should be in the middle of the enemy group when they use their AoE skill. Of course, if your tank NPC is a marauder they still likely won't hit everything. The tanks will eventually use Ultimatum, too, but I've seen no real rhyme or reason behind when it triggers aside from "it takes a while".
    (1)

  2. #22
    Player
    abcat's Avatar
    Join Date
    Jul 2014
    Posts
    8
    Character
    Vexa'ir Pheenraci
    World
    Goblin
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by AriaEnia View Post
    I dont know why you play squadron to level tanks, tanks always get instant to a few minute queue times for a dungeon or even anything.
    Very true ,but I just don't want to deal with randoms at the moment and since I have invested the time to level my squadrons, I wanted to use it. Also when tanking it seems you are expected to know the runs, and it has been a long time since I have done many of these.
    (0)

  3. #23
    Player
    abcat's Avatar
    Join Date
    Jul 2014
    Posts
    8
    Character
    Vexa'ir Pheenraci
    World
    Goblin
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by RivinStormfang View Post
    Squadron healers are very slow at healing and as far as I know there's nothing you can do about that. I recently leveled three tanks to 50+ with a lot of that time doing dungeons with my squadron, and Aurum Vale tends to be the worst. Something about certain rooms really seems to boggle the healer's AI. It's certainly doable, though; just take it slowly, use your defensive cooldowns, and avoid as much damage as possible.

    One thing to pay attention to for that dungeon, though: when you're fighting morbols (including the final boss), make sure you aren't facing the enemy towards any of the other squadron members. If one gets hit with Bad Breath, the healer is going to spend a loooong time slowly dispelling all of the debuffs that attack leaves. If two squadron members get hit...don't expect much healing for a long time.
    You have a point and one attempt that happened. But even with a food buff, using the pally cool downs, I have had to almost not hold aggro on the mobs and let the NPCs take the beating (especially when the small mobs show) to survive. I guess just from the general ideas here the NPC healer is not very good. Lets say I did run with some other players, and being I have tried to gear my gear as well as possible for his level, i don't think a real player healer would have any problems keeping my character up.
    (0)

  4. #24
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    583
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    When trying to level my tank with squadrons, everytime I try to pull the 2nd pack, the healer just let me drop. I pop CD, invuln, everything in vain. He'll just ignore my HP dropping and continue to cast stone until it reaches 10% or less. Thats when he'll cast a single Cure and move on. On single mob pull, he'll properly heal me, but in a bit slow manner.

    PC healer normally lets me do double pulls, even the zero DPS ones. And that's why I prefer zero DPS healer over zero HPS healer.
    (0)

  5. #25
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by miraidensetsu View Post
    When trying to level my tank with squadrons, everytime I try to pull the 2nd pack, the healer just let me drop. I pop CD, invuln, everything in vain. He'll just ignore my HP dropping and continue to cast stone until it reaches 10% or less. Thats when he'll cast a single Cure and move on. On single mob pull, he'll properly heal me, but in a bit slow manner.

    PC healer normally lets me do double pulls, even the zero DPS ones. And that's why I prefer zero DPS healer over zero HPS healer.
    The squadron healer acts kind of like a lobotomized trust healer.

    If you're leveling with squadrons, you should be pulling one pack at a time. You might be able to get away with more than that if you're the healer and are reasonably good at micromanaging squad positioning.
    (1)

  6. #26
    Player
    LeonTrifang's Avatar
    Join Date
    Jun 2018
    Location
    Gridania
    Posts
    192
    Character
    Florian Nozomu
    World
    Goblin
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Reinha View Post
    In other words, the trust healer is garbage. Even anxious newbie healers can do 2 pulls and follow the tank without me having to keep an eye on where they are.
    Wow... I'd really be scared to be your healer. One slip up and I feel I'd be considered garbage by you. As long as a healer can heal you through normal pulls, they are a good healer. If they can dps and heal, they are even better. The trusts, do both.
    (3)
    “Courage is the magic that turns dreams into a reality”

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