was going to suggest:
Tail Screw is much easier to learn in the Peaks. Use a fish to get on the agro table of one of them scorpiony mobs beside the waterfall, then have your friend knock it down. Eventually you get Tail Screw this way. Tail Screw is your god damn keys to the castle.
Tail Screw destroys bosses (as does Doom and Missile), and off the top of my head, it will get you clear to Diamondback, clear to both Flamethrower bosses, clear to Siren, most of your blue-mage-specific bosses that have moves are in dungeons where death-spells slay your first bosses, making the rest of the trip a joke.
As for blue tanking--Mighty Guard, White Wind, and blood drain is more effective.
Addle works for tagging it, since it can't miss.
So am I the only one that noticed that we got a new duty that has flying pigs in it when they buff BLU spells and show indication of adding new BLU content? Almost like they were taking a jab at all those ppl saying they would look at BLU again when pigs fly? >.>
How about actual jobs instead of half-assed limited ones?since more blu mage stuff is coming out and SE has already gotten on to us about glitch leveling the class when it came out. it would be a perfect time to implement a Limited class duty finder , that way if they do put more limited class in (time mage / beastmaster hopefully) we can all play together and learn blu spells while doing it.
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