
Originally Posted by
Buuhuu
Well the Element-Stuff is good, but now that it costs 30 CP to just buff it to reasonable levels, it isn't that useful anymore. To reach full progress is rarely the problem. When doing rotations, it is mostly about how to squeeze the most quality out of it.
In most cases, when I tried to include the "Element"-Stuff into my rotation I either waste one Buff (Inguenity for example) to get all 3 uses out of it or just using 2 and with the CP spent there I often could do the same with less CP usage^^
If you have a rotation, where you utilize the Element-Skills, feel free to share, maybe I am wrong and there is a good use case for them when crafting endgame stuff

Only if youre german^^
Code:
/ac Einkehr <wait.3>
/ac Manipulation <wait.2>
/ac "Name der Elemente" <wait.2>
/ac EInfallsreichtum <wait.2>
/ac "Zeichen der Elemente" <wait.3>
/ac "Zeichen der Elemente" <wait.3>
/ac "Letzte Kontrolle" <wait.3>
/ac "Akribische Bearbeitung" <wait.3>
/ac "Nachhaltige Veredelung" <wait.3>
/ac "Nachhaltige Veredelung" <wait.3>
/ac Einfallsreichtum <wait.2>
/ac Innovation <wait.2>
/ac "Nachhaltige Veredelung" <wait.3>
/ac "Nachhaltige Veredelung" <wait.3>
Code:
/ac "Nachhaltige Veredelung" <wait.3>
/ac "Wiederherstellung" <wait.3>
/ac EInfallsreichtum <wait.2>
/ac Innovation <wait.2>
/ac "Basisveredelung" <wait.3>
/ac "Große Schritte" <wait.2>
/ac "Byregots Benediktion" <wait.3>
/ac Bearbeiten <wait.3>