Stop crying and just get goodHere is the proof from three random games i just had before making this thread
Most of times there is always one or few ninjas that are completely unstoppable in the FL and this is ridiculous, because after X amount of kills you get a damage bonus that keeps snowballing further and further.
Why is ninja broken, straight and forward:
Because he could dash in and out at any time he really wants, dash two time for 20 yalms making it 40 yalms, this is TOO MUCH.
A skilled ninja is IMPOSSIBLE to kill even for few people chasing him due to his double intercontinental dashes, it is ridiculous because someone who knows what to do could score stupid amount of kills without worrying about getting killed.
Ninjas are snowballing really hard because mobility is king and if you cant get caught you cant get killed, and this kind of mobility also helps them getting easy kills from someone running away from them, there is no way to escape from ninja.
Shukuchi should have ONE charge, two is too much considering how good role actions are for melee DPS for mobility already, two are OVERKILL, thank you.
From what I can see, Ninja is likely to be adjust by the next patch. It will not be the damage number but assassinate will get tune down. It is either replaced by shadow fangs or recast after kill will be removed. A job with assassinate and smite is not only making no sense and it is too easy to build up gauge than other jobs in mass scale PvP. It is very easy to kill steal to get gauge up as Ninja. Once assassinate is removed, Ninja should be fine
I think your thread needs to be hammeredHere is the proof from three random games i just had before making this thread
Most of times there is always one or few ninjas that are completely unstoppable in the FL and this is ridiculous, because after X amount of kills you get a damage bonus that keeps snowballing further and further.
Why is ninja broken, straight and forward:
Because he could dash in and out at any time he really wants, dash two time for 20 yalms making it 40 yalms, this is TOO MUCH.
A skilled ninja is IMPOSSIBLE to kill even for few people chasing him due to his double intercontinental dashes, it is ridiculous because someone who knows what to do could score stupid amount of kills without worrying about getting killed.
Ninjas are snowballing really hard because mobility is king and if you cant get caught you cant get killed, and this kind of mobility also helps them getting easy kills from someone running away from them, there is no way to escape from ninja.
Shukuchi should have ONE charge, two is too much considering how good role actions are for melee DPS for mobility already, two are OVERKILL, thank you.
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