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  1. #21
    Player
    Exodus-E's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    506
    Character
    Swygnebb Ahldhyltsyn
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    It feels like they went in the complete opposite direction with SMN (from too fast-paced to too slow).

    Now that the Egi Assault(s) are classified as spells (thus, subject to GCD), you can no longer "weave" them alongside Ruin III/Outburst.
    Worse still, now there's no reason to stay in Dreadwyrm Trance for its full duration, making it redundant...
    (0)
    Last edited by Exodus-E; 10-30-2019 at 11:14 PM.

  2. #22
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    I'm still testing out SMN as best as I can, but despite it still being a bit odd I'm seeing some promising results as far as the damage goes. I feel mobility is probably improved, but I've been pretty much only working with dummies while I adjust to switching buttons around on my bars for my controller. Once I try out a couple more variations for the opener I'll try it out in actual combat. I also need to catch up gear-wise since I switched to and learned DRG partway through the last patch for raiding, but I don't think it'll take long to get back up to speed.

    I'm far from the best DRG, but the buffs are somewhat nice, even if I don't see a significant difference personally. BotD being on a shorter cooldown is a bonus, even if it isn't vital.
    (0)

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