I guess you don't do math.
- When did I say just because I don't there is no other?
- You seem to miss the part when I said "those who willing to buy" is just a sub-set of the "those who want"? That, or you don't understand the context of subset.
That's simply a concept of supply and demand. I'll let you in another secret of mine: I sale even the thing I want if I can fetch a good price for it, and wait to buy it back later for cheap. It's what I usually do with new EX primal drop. Even if I want the items for myself I still sell them for millions when supply is scared, and happily buy them back later for peanuts once everyone and their brothers have some to sale.I've sold high-priced crafted glamour for every single expansion for millions of gil per craft, multiple times per day. It has to be a very, very low demand item if someone is not willing to pay extra to get it.
See above, you missed the concept of "subset".In which case, the price wouldn't be high in the first place. People aren't posting crafted glamour for ~5 mil without anyone buying it, you can check the sale history even.
And for the record, I had bought almost every single glamour I wanted in the game, and had never paid more than 200k for them.And for the record, 200k is an extremely low price for those kinds of things, no one would ever sell them that low when they're current because people buy them frequently enough at 10-20x that. Even a single material for the current map glamour costs more than that.
And how much a market share is those luxury? Do you think BMW sustain itself by making RollRoyce that is only made to order? Sure, I bet they make a lot of money per Roll Royce sale, but is that the majority of their profit? Or is it from the main stream sedan/SUV that they sold by the hundred thousands?It's the same for something like a luxury car or bespoke tailored suit in real life. Those things cost exorbitant amounts of money but some of the most profitable companies in the world sell them. If the issue was ever really the price, then the seller goes out of business.
You seem to have a very narrow understand despite using big jargons, so let me spell two very simple logic for you:
First - Pricing for the most part bases on supply and demand. If like you said, you can post an item for 5mil a days several times, and can move several of such item a day, then there is no reason for undercutting. Undercutting only happens when supply start exceeding demand. I'm an omni crafter who had "lazily" made ~60million in this expansion, and it's a simple pattern. New patch - first week - big money. Say I made an armor set to sale, posted it, and it sold even before I finished crafting a 2nd set ... you think I would undercut during those time? Hell no, I was selling faster than I can make! But, does that trend last forever? It nose dived very quickly as each week went by for reason I already stated:
+ Demand drops among the "willing to pay". That doesn't say no one want it after the first rush, but the people who wanted and haven't bought it are the people who don't want to pay the price.
+ Supply increase as more crafter joining the market (finishing leveling, supply chain catch up). And this is when the undercutting happens. If I post the same armor and now instead of being sold within the hour, it sits there for a day, of course I will drop the price, because I want to sell 'more'. The reason why your 'irl' example is a laugh because the main principle of free-flowing economy is sale by volume. If you can chat up the people who had "billion of gils" in this game, you can see they practice the exact opposite of what you're preaching.
Second - Now, of course there are times when the undercutting happens outside the supply-demand chain. And I can guarantee you usually when that happens, it's not because people are dumb, rather it's the people who think "they are dumb" are the one being played. I don't do it any more, but in other MMO (like GW2) I had been part of "consortium" that can play the market - going through length from extreme price cutting to controlling the supply chain. Taking short term loss for long term gain, and I know there exist some crafter alliance in this game that as well. This actually peak during 3.0 when SE make crafting a hardcore content, and I would guess ever since they have tried to make crafting more simple/accessible to reduce the power of these alliances.
The point I'm making is if you see some kind of anomaly and attribute them as "people are being dumbed", I would advise not to question your better. Chance is, you're dealing with people with far more power and resourceful then you are. See how often these kind of topic pop up? Notice how many of the post with peopling ranting "it's not worth it any more so I stop doing it" kind of response? Guess what, that's exactly the intended effect. :P