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  1. #111
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Zahak View Post
    If you have to type out /ac Cure <t1> each time then this is not much help. I just don't think people will type out the commands, rather they will use macros. And if you have four tanks a macro /ac Cure <tank> isn't much good. /ac Cure <sttank> (or /ac Cure $stt) would be acceptable but then you'd have to deal with different macros for different job specs. Too complicated.
    (2)
    Last edited by Laraul; 05-30-2012 at 11:07 PM.

  2. #112
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Isn't 4 tanks too much?
    (0)

  3. #113
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Steggun View Post
    Yes it will be changing, but you will be able to arrange the order the names show up everytime as well, so this is a non issue.
    So I have to reorder every time, and then what if they're on a different job? Doesnt matter when, you cant make a Tank have the "A" or "C"

    So with there being: T A B C and H I have to have 5 macros per person, just so damn tedious.

    And again, what if they're out side party?

    I dont get why this is even becoming such a heated thing anyway and why is it "so hard" to just add it into 2.0, even XI supports it, many MMOs support it... Why is it being ignored.
    (0)

  4. #114
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by viion View Post
    So I have to reorder every time, and then what if they're on a different job? Doesnt matter when, you cant make a Tank have the "A" or "C"

    So with there being: T A B C and H I have to have 5 macros per person, just so damn tedious.

    And again, what if they're out side party?

    I dont get why this is even becoming such a heated thing anyway and why is it "so hard" to just add it into 2.0, even XI supports it, many MMOs support it... Why is it being ignored.
    I'm pretty sure, assuming they don't nix them, I'll just keep right on using <stparty> <stpc> <stnpc> <stenemy> and hopefully they add <stalliance> because your absolutely right, having a diff macro for each of
    <T1>...<Tn> <H1>...<Hn> <A1>...<An> <B1>...<Bn> would be obnoxious.
    Even w/ a <stT> <stA> <stB> <stH> it's obnoxious, if you then needed to also do it for outsiders, and again for alliance members ...
    <stparty> <stpc> <stalliance> 1 macro for pt, 1 macro for outside pt, 1 macro for alliance, it just makes sense.
    (0)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
    Linkshell: http://sd-is.guildwork.com
    Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
    XFX Radeon HD 7970;

  5. #115
    Player
    Mamakat's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa, a sight for me sore eyes!
    Posts
    104
    Character
    Katja Baladeva
    World
    Excalibur
    Main Class
    Astrologian Lv 70
    Recently started playing again after a loooooong time, is there anything implemented that is similar to XI's /assist? It would be nice to be able to assist a tank in situations where there are a ton of mobs (which is most of the time from what I've seen so far ;x) or the way the /autotarget on/off command worked. I miss how I could just toggle auto attacking whatever was attacking me next or not so I could /assist or do something else.

    Like I said, I haven't been back long so I don't know if these are already available, but I think it would be nice if not.
    (0)

  6. #116
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    http://lodestone.finalfantasyxiv.com...e/macro01.html
    /assist(/as) [player] Targets the target of a PC specified by a ‹t› or ‹p#› macro.
    (1)

  7. #117
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    You can also use <stparty> <stpc> so you don't need a seperate macro for each pt member. Also <stenemy> <stenmity> <stnpc> for reverse targeting, useful for healing the person with the most hate.

    A quick way to heal the person with highest aggro on a mob:
    /assist <stenemy>
    /wait 1
    /ac "Cur[e/a]" <t>

    <p1> is of course assuming that it's a person that's targeting your primary mob
    <stparty> gives a bit more flexibility in
    (1)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
    Linkshell: http://sd-is.guildwork.com
    Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
    XFX Radeon HD 7970;

  8. #118
    Player
    Mamakat's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa, a sight for me sore eyes!
    Posts
    104
    Character
    Katja Baladeva
    World
    Excalibur
    Main Class
    Astrologian Lv 70
    Ooo neat, thanks guys That will help a lot ♥
    (0)

  9. #119
    Community Rep
    Join Date
    Apr 2011
    Posts
    509
    There have been some requests to make it easier to see when a character is losing HP (in frenetic battles like Hamlet Defense). While we cannot address it in the current version, as shown in the 2.0 UI image, we are planning to add different colors to the HP bar beneath the name to make it easier to see falling HP.

    Also we are planning to make PT members’ HP bars blue and enemy HP bars either yellow or red depending on the claim status.
    (41)
    Bethany "Rukkirii" Stout - Community Team

  10. #120
    Community Rep
    Join Date
    Apr 2011
    Posts
    509
    I have another update to share with all of you!

    We have heard that there have been instances where you may accidentally teleport to the wrong camp due to forgetting which camp is which at times due to teleporting through a menu so a player suggested if it would be possible to teleport by clicking the camp on the map.

    This would be a very convenient feature and although we cannot promise that this would be possible to implement, we will see if it can make this possible in version 2.0.
    (60)
    Bethany "Rukkirii" Stout - Community Team

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