mah, after camping Vivian with friend in FFXI, I'm not gonna complain about DL drop now... not saying it's not low, it's just... not Vivian.
mah, after camping Vivian with friend in FFXI, I'm not gonna complain about DL drop now... not saying it's not low, it's just... not Vivian.
Merlwyb is my wife~
http://na.finalfantasyxiv.com/lodestone/character/139657
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Well, in your situation people resume playing in the next patch. I think the argument is that with the current situation many will leave, and not resume playing at all. I honestly wouldn't mind a cycle of completing content, and taking a break until patches until 2.0 (at which point content should be to a point to keep players occupied between patches). Yoshi-P said this was meant to be consumable content, but he wont let us consume it!If they allow you to get it so easy then people would get bored don't you understand this?
Oh look i got all gear within 1month ok guys i'm going to stop playing to next patch see you then then all your member who still need items can't get it because the first party got it and most people wont really help others when they got there full set.
In FFXI i did endgame for months hoping to get one item and keep playing because there was so much to do. Maybe if the dungeon was more fun and they was more stuff to do in your free time in the game it wont be that bad and boring it's only the start ffxi was just like this just have to give it time.Well, in your situation people resume playing in the next patch. I think the argument is that with the current situation many will leave, and not resume playing at all. I honestly wouldn't mind a cycle of completing content, and taking a break until patches until 2.0 (at which point content should be to a point to keep players occupied between patches). Yoshi-P said this was meant to be consumable content, but he wont let us consume it!
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Agree with this, but we have what we have, and increasing the drop rate, or making bodies drop from things other than Speed run chests is silly.
There's no way we can keep people excited to raid every night for the next few months when there is a high probability that an entire night of full 5 chest clears will yield 0 good drops for anyone. Higher drop rates or a token system that lets us make steady progress would go a long way in keeping us motivated to run this content for longer.
While I understand the need to prevent people from being done with the content too fast and losing interest, the current system will instead make people lose interest long before they get the drops. I hope that 1.21a will address this, and I hope that future loot is handled better. Gear rewards should not be about "getting lucky", or players will feel cheated for their efforts.
This is the first RARE gear we've even had in this game, and you want to nerf it 2 weeks into patch? Get a better LS, imo.
Get a better LS? Really? Problem is we beat these so much it's mad boring. And 6 runs 30 chests 0 DL for the night while tossing out most of the drops is not that constructive.
Merlwyb is my wife~
http://na.finalfantasyxiv.com/lodestone/character/139657
http://www.youtube.com/user/ragzGT
Zenaku, There are some key differences between this situation and that of ffxi (dearth of content aside). The first being that the abhorrent drop rates were on the HNMs, and this was open world content (some people were able to obtain these drops by paying linkshell's for the them, not saying this is good or bad, but it was an alternative method of attaining the items nonetheless). Also, not all end game followed this pattern, content such as sky had much more reasonable drop rates (though time sinks were still present with farming pop items etc, but these could also be purchased if desired).
As it stands, each "end game" content released has this same abysmal drop rate system. Perhaps time sinks need be present, but must they always be applied to the drop rate system? >.<
No one is forcing you to spam it to get DL, you (we) do it because we want the gear. Believe it or not, you're not the only LS in the world going 0/50+ on DL.
Were at like 7/250ish.
Anything in this game can be beaten, and done no problem, in full AF.
So be casual if you want.
I personally don't have much a beef with drop rate, as my previous post suggested. But, to suggest that a better LS is a solution is not all that responsible.
We have like 7-8 pieces so far though no luck on bodies yet.
Merlwyb is my wife~
http://na.finalfantasyxiv.com/lodestone/character/139657
http://www.youtube.com/user/ragzGT
You know me and Rai is in same LS right >.<V also find a better LS require her to transfer server, so you are suggesting one of the co-leader of the LS to transfer server and ditch us!
Merlwyb is my wife~
http://na.finalfantasyxiv.com/lodestone/character/139657
http://www.youtube.com/user/ragzGT
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