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  1. #11
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Buy 2nd monitor, now you don't have to cover up game, now you don't have issues. Plus having a second monitor is amazing, and you'll never go back. Win win.


    Plus, the sound effect would get irritating. If you can't look up from your phone every few seconds then that's not a game issue. Plus, if you've run it so many times you should know how long the cutscenes are and when to go back to the game
    Totally seconding the two monitor idea. Its simply the best.
    (1)

  2. #12
    Player
    Saintly's Avatar
    Join Date
    May 2015
    Posts
    134
    Character
    Saintly Gallowmere
    World
    Odin
    Main Class
    Fisher Lv 64
    Just do whatever you do and only teleport/help at boss fights.
    Those who are against/report CS skipping don't mind waiting, staring at a screen so they wouldn't mind clearing the trash and stuff either.
    (0)

  3. #13
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,443
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    You can't tell the cutscene has ended when it's sound stops, and the normal game sounds resume?
    (0)

  4. #14
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    I could swear there is one already. I often hear the sound from the duty finder popping after every cut-scene. I didn't see any messages in chat, so i assume it was the game doing it. But i guess it's possible it was a player? Dunno.
    I do run the game in windowed. Try it.
    I also have a faint recollection that there might've been an option i turned on to make duty finder popup sounds when the game is tabbed.
    (0)
    Last edited by Nemmar; 10-02-2019 at 10:29 AM.

  5. #15
    Player
    Aivi_lo's Avatar
    Join Date
    Jan 2015
    Posts
    739
    Character
    Aivi Kupo
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by SamSmoot View Post
    You can't tell the cutscene has ended when it's sound stops, and the normal game sounds resume?
    Nope. It all just did like the same music to me.

    I'm on ps4 so the game is up, I'm just looking at my phone or getting distracted by the cat lol.

    I think I'll just have to work out the times and have alarms on my phone lol
    (0)

  6. #16
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    It seems like a thing that mod could do.
    (0)

  7. #17
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,546
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    I dunno, it seems like that might be a little disruptive and jarring to how the cutscene segues into gameplay again.

    Usually you should hear your party attacking. Unless they've got sticks up their butts, they shouldn't care if you take a second or two to get going once you hear them attacking.
    (0)

  8. #18
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Nedkel View Post
    It seems like a thing that mod could do.
    an ACT trigger for ending cutscenes...I can imagine people doing this...
    (0)

  9. 10-02-2019 09:08 PM

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