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Thread: HQ Potion bonus

  1. #1
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70

    HQ Potion bonus

    As of now the bonuses for HQ potions (Mega-potions, at least), are as follows:

    HP/MP potions: +60 hp/mp (elixir is +200hp/105mp)
    Stat. boosting potions: +4 of main stat., +8 of secondary stat., duration -7 seconds

    Wondering if I'm the only one who thinks that the above is a less than exciting bonus for HQ ;/ I understand that the boost from the potion itself is already quite large, but the boost is so minimal that it's more a waste of our already minimal inventory space to carry HQ potions in the first place. Perhaps even a shorter recast for other potions would be enough to make it worth it (from 4 or 5 mins to 2 or 3?) without actually changing the effect.

    I know that this isn't something of a huge issue, but if you have something relevant to say I'm interested in hearing it. If enough people push for a little boost we may get dev. attention ;3
    (1)
    Last edited by TheFatHousecat; 03-20-2012 at 04:03 PM.

  2. #2
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    +10% bonus? Sounds about right for +1 stuff.

    Is it seriously -minus- 7 second duration though? That's not higher quality at all.
    (0)

  3. #3
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Maybe they meant +? Or recast?
    (0)