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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422

    Primal drop system, still no changes?!

    Hundreds of people pointed out that Primal drop system is broken, disheartening and annoying. And with 1.21 patch nothing has changed... Today I made 3 runs of Moogle with a new friend who never cleared it, he dropped 2 weapons! I'm still stucked a 1 only weapon after 60+ runs... I'm losing hopes about Primal fights, and don't feel excited at all about Garuda's fight incoming. These things ruin the game experience of players. Please check it!

    P.S.
    People prefer to complain about Anima...
    (121)
    Last edited by Enma; 03-20-2012 at 06:05 AM.

  2. #2
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    ^ This
    /10char
    (2)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  3. #3
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    What's wrong with it?
    (1)

  4. #4
    Player
    DeLaRosa's Avatar
    Join Date
    Mar 2011
    Posts
    23
    Character
    Teruz Augustha
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    i just want AF Weapons
    (5)

  5. #5
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Dev posted this back in January ... I'm a bit surprised too that they have failed to act on these plans. That was posted even before patch 1.20b I think, so they had 3 opportunities to put it in, and still haven't.
    (12)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    Quote Originally Posted by Enma View Post
    Hundreds of people pointed out that Primal drop system is broken, disheartening and annoying. And with 1.21 patch nothing has changed... Today I made 3 runs of Moogle with a new friend who never cleared it, he dropped 2 weapons! I'm still stucked a 1 only weapon after 60+ runs... I'm losing hopes about Primal fights, and don't feel excited at all about Garuda's fight incoming. These things ruin the game experience of players. Please check it!

    P.S.
    People prefer to complain about Anima...
    As if DEVs weren't aware of this issue, including Yoshida himself. Stop taking them for idiots :/ They played other MMORPGs, they know how it works and that the current system is crap.

    Why does it remain in place then? Check the current state of XIV, with little to no content at all... The only reason people are still doing Ifrit or Mog today is because (or thanks to) the bad drop system...

    If we were to have a proper system which would in the end, raise the chance for players to obtain the weapon of their choice, then no one would even bother to do that content again (me the first). That's also why we never received a proper "dev answer" regarding this "issue" (more like game design decision), because DEVs can't say "Hey guys look, our game is so empty that we are forced to find stupid methods to virtually increase its lifetime..."

    Modifying drop rate of existing content can be done without the need of a full maintenance... Yet nothing is done, because DEVs wants you to play the game this way.
    (19)
    Last edited by Antipika; 03-20-2012 at 06:42 AM.
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  7. #7
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Antipika View Post
    As if DEVs weren't aware of this issue, including Yoshida himself. Stop taking them for idiots :/ They played other MMORPGs, they know how it works and that the current system is crap.

    Why does it remain in place then? Check the current state of XIV, with little to no content at all... The only reason people are still doing Ifrit or Mog today is because (or thanks to) the bad drop system...

    If we were to have a proper system which would in the end, raise the chance for players to obtain the weapon of their choice, then no one would even bother to do that content again (me the first). That's also why we never received a proper "dev answer" regarding this "issue" (more like game design decision), because DEVs can't say "Hey guys look, our game is so empty that we are forced to find stupid methods to virtually increase its lifetime..."

    Modifying drop rate of existing content can be done without the need of a full maintenance... Yet nothing is done, because DEVs wants you to play the game this way.
    Sums it up pretty much ^^;
    (1)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    Quote Originally Posted by Antipika View Post
    As if DEVs weren't aware of this issue, including Yoshida himself. Stop taking them for idiots :/ They played other MMORPGs, they know how it works and that the current system is crap.

    Why does it remain in place then? Check the current state of XIV, with little to no content at all... The only reason people are still doing Ifrit or Mog today is because (or thanks to) the bad drop system...

    If we were to have a proper system which would in the end, raise the chance for players to obtain the weapon of their choice, then no one would even bother to do that content again (me the first). That's also why we never received a proper "dev answer" regarding this "issue" (more like game design decision), because DEVs can't say "Hey guy look, our game is so empty that we are forced to find stupid methods to virtually increase its lifetime..."

    Modifying drop rate of existing content can be done without the need of a full maintenance... Yet nothing is done, because DEVs wants you to play the game this way.
    Hmm, I don't think this is a good argument. I can understand your point if you refer to 1.19, when you could do only Ifrit and Ifrit again. (And I want to rember you that even with Dzemael, that was the only content before patch, drop system was right)
    Now, after people have fought 120+ runs of Ifrit to get all the weapons you really think that someone would begin again to fight Moogle 100+ times?!

    Quote Originally Posted by Antipika View Post
    The only reason people are still doing Ifrit or Mog today is because (or thanks to) the bad drop system...
    You're wrong, people stop doing Ifrit or Mog because of bad drop system. Please check this!!!

    Quote Originally Posted by Antipika View Post
    As if DEVs weren't aware of this issue, including Yoshida himself. Stop taking them for idiots :/ They played other MMORPGs, they know how it works and that the current system is crap.
    They announced that some changes would be introduced... I'm still waiting.
    (10)

  9. #9
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    I know how it feels ... 2/150 on Ifrit here, and they are the BLM and WHM weapons, which are pretty much useless.

    And since Ifrit weapons are clearly the best DPS DoW weapons, it is quite annoying to know you'll always be a few DPS behind other serious players.
    (2)

  10. #10
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I agree still no ifrit claws after 120 wins 5 THM weps and 1 bow and a cane and 3 totems
    (1)

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