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  1. #1
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    Mar 2011
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    Where is my level sync

    Level sync was the BEST idea SE ever had in an MMO. FFXI and now FFIV community members pride themselves on being more community orientated then other games. As such why are we segragating our commnity? If I have 40 hours a week to paly and my buddy has 20 why can't I freaking play with him when I want? He wants to tank I want to heal, pretty basic stuff, they had it in XI and I want it in XIV
    (68)

  2. #2
    Player
    TessaJalloh's Avatar
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    Mar 2011
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    Ul'dah
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    644
    Character
    Tessa Jalloh
    World
    Balmung
    Main Class
    Ninja Lv 60
    agreed, when asked in the interviews they were asked about level sync, and said it would be brought over along with other ideas that worked well in FFXI. It never appeared.

    I kinda miss it alot, hard to bring your friends into the game without a new char yourself if your classes are all ranked way beyond them. :/
    (7)

  3. #3
    Player
    Altano's Avatar
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    Mar 2011
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    Character
    Ceiro Zostersias
    World
    Balmung
    Main Class
    Lancer Lv 50
    I gotta say, I am so happy level sync doesn't exist. XIV would simply benefit from some new DoW/M classes that would allow people to rank up something new with friends at a variety of levels. I feel that Level Sync was pretty much the point in time where SE started to throw in the towel on XI and turn it into full-on easy mode. And for what purpose? So that when you go to do some endgame activity or some intense co-op mission and you pick up a tank, you learn that he's only ever been synced to 30ish parties? Lovely. I'm not singling out tanks either...I've seen it with every role. Thanks, but I've seen enough of that from one game...
    (17)

  4. #4
    Player

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    I can understand where your coming from but they only added level sync because FFXI game design was flawed. Its design didn't take into account peoples lives so years later(once WoW released) the amount of subs dropped and a lot of people just bought WoW instead. I doubt they will implement a level sync since they want people to grow and explore not abuse a feature and level in one area.

    A lot of features they added in XI later in years was to cover up the holes SE didn't prepare for. If WoW never came out you could probably say FFXI would have hit the millions but Blizzard changed the MMO genre. Leaving FFXI to try and plug up holes to a sinking ship.

    I loved playing FFXI for all my 7 years but sometimes you just gotta see things for what it is.
    (16)
    Last edited by Akumu; 03-21-2011 at 05:04 PM.
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  5. #5
    Player
    TessaJalloh's Avatar
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    Mar 2011
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    Tessa Jalloh
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    Balmung
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    Ninja Lv 60
    Quote Originally Posted by Altano View Post
    I gotta say, I am so happy level sync doesn't exist. XIV would simply benefit from some new DoW/M classes that would allow people to rank up something new with friends at a variety of levels. I feel that Level Sync was pretty much the point in time where SE started to throw in the towel on XI and turn it into full-on easy mode. And for what purpose? So that when you go to do some endgame activity or some intense co-op mission and you pick up a tank, you learn that he's only ever been synced to 30ish parties? Lovely. I'm not singling out tanks either...I've seen it with every role. Thanks, but I've seen enough of that from one game...
    i understand your reasoning, but it doesn't apply the same way here, as on XI abilities were locked off when you synced downward so the tactics involving higher tier skills weren't explored the same.

    in XIV, you can take a top tier skill and slot it on a fresh class, so it really doesn't make much of a difference aside from allowing friends and family to group together. With how easy it is to rank up now anyway, it's not that big an issue, and would fit well into current partying mechanics. Especially with the party recruitment feature being so weak and cumbersome.
    (4)

  6. #6
    Player
    SniperRifle's Avatar
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    Mar 2011
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    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Level Sync was when FFXI became terrible. People would lvl 20-75 in Qufim or SMN burn 10-75. And that's all they would do.

    No one would group anywhere else. I came back to 11 to level up Bard to 75, bought top of the line gear, loved ranking 1-20, then gave up around Lvl30 when I realized from like 18-30 was the exact same thing I mana burned my alts BLM 20-75 on (Crabs in Qufim). Much like the Doblyns in 14... when the sp in the game is unbalanced, you can be garaunteed people will exploit it, regardless of whether it's not fun or not, because gaining SP the fastest most mind numbing way possible > a creative slower route.

    EDIT: This is just my take on the subject anyways.
    (9)

  7. #7
    Player
    TessaJalloh's Avatar
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    Tessa Jalloh
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    Balmung
    Main Class
    Ninja Lv 60
    Then my suggestion is allow higher level players to sync down to lower levels, but cripple their SP gain as though they were still their normal level. It's about playing with your friends, not about staying weak enough to grind uber xp off of dodos forever
    (4)

  8. #8
    Player

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    Mar 2011
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    I don' think the problems you had in XI will transfer over as heavily in XIV for bad players leveling entirel in Qufim. In XI some jobs worked particularly well at some levels, BLm in Qufim is a great example, in XIV the SP is scalled slightly and there is more smaller groups running around. As it sands now, most people won'thave large pary xperience by 50 in either case, so it won't be a big deal. In XI you expected the perosn at 75 to have party experience, that expectation doesn't exist in XIV.
    (0)

  9. #9
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    lvl sync was added as there was not enough low lvl grouping. It made it so 10+ you can level with your high lvl friends. ffxi didn't get bad after this nor is it in easy mode. Sorry but some of you guys need to lay on the butter I thiink your head is stuck.

    I loved it cuz me and my then b/f cpuld lvl alot to gether.

    Just because a few ppl abused it don't mean it was bad.

    Get off what other ppl did and focus on yourself. Stop complaining about features just because you see very few abusers. The over exageration is beyond annoying.

    I think this game is all complained out. Start making discussions not complaints. And they are not the same.
    (7)

  10. #10
    Player
    AshelyRiot's Avatar
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    Mar 2011
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    Grid / Palamecia
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    93
    Character
    Ashely Riot
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kilta_Firelotus View Post
    lvl sync was added as there was not enough low lvl grouping. It made it so 10+ you can level with your high lvl friends. ffxi didn't get bad after this nor is it in easy mode. Sorry but some of you guys need to lay on the butter I thiink your head is stuck.

    I loved it cuz me and my then b/f cpuld lvl alot to gether.

    Just because a few ppl abused it don't mean it was bad.

    Get off what other ppl did and focus on yourself. Stop complaining about features just because you see very few abusers. The over exageration is beyond annoying.

    I think this game is all complained out. Start making discussions not complaints. And they are not the same.
    I am gonna have to agree with you on this one. Point is not enough people were xping at lower levels and you needed a group to level up especially if they added all these jobs and you want to level something new up yourself. You would be stuck with no pt for idk how long. Idk how well it would do in XIV but it wasnt a throw in the towel move by SE imo.
    (6)

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