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  1. #1
    Player
    Kerath's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    92
    Character
    Kerath Ragnarok
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60

    What bothers you most about the current synthesis system?

    I actually like the crafting system. I just hate the server lag and waiting on animations to play. If there were no animations and you could play the mini-game fast I think it would be fine. The reason it is so disengaging is because you are waiting most of the time.


    edit: I am posting this question because I don't like the options in the survey.
    (13)
    Last edited by Kerath; 03-13-2012 at 04:46 PM.

  2. #2
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    It is incredibly boring, slow and tedious.
    (41)

  3. #3
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Excalibur
    Main Class
    Marauder Lv 50
    The crafting "game"... let's not call it a game. The word "game' implies fun and enjoyment. I won't even use the word "activity" because you don't have to "actively" be engaged in the game to do it successfully.

    The Crafting... "thing that people do", is so boring I feel like I'm wasting my time in the game and I should log out and do something else.
    (28)

  4. #4
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    imo, some sort of puzzle game should be incorporated into crafting :3
    (6)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  5. #5
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Slow leveling. Not so bad now since patch. But should be quicker still.

    Traveling camp to camp for levequest gets old. Should make it fixed camps
    per level of leve. just like DOW/DOM/DOL. Atleast that way you don't have to
    spend all your anima or and hour travel time between going to all camps.
    (4)

  6. #6
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    If crafting and gathering is this bad in 2.0 I personally will be moving on to another game.
    (5)

  7. #7
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    It takes WAAAAAY too long to level a craft. Given the fact that you really don't need to buy weapons and armor until level 40ish or later, crafting gear is only worthwhile after that level as well. This in turn makes craft bots and turbo button crafting a must, lest the crafter go insane. No, I don't want to run from camp to camp to complete 2 to 4 leves until my eyes bleed to level a craft. Just make every synth within optimal range give like 2K xp minimum, and only then will I attempt to level any craft to 50. Either that, or completely recreate the crafting system from the ground up.
    (2)

  8. #8
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    What bothers me is a lack of content for DoH. There is literally no reason to level a DoH class, as you can simply purchase any of the goods a DoH can make, and have someone who's levelled a DoH repair and affix materia to your gear.

    I feel that someone who has levelled a DoH should have an advantage over someone who hasn't, just like how any DoW/DoM gives an advantage. Maybe DoH could grant traits that are usable on battle classes, or perhaps they could introduce untradeable crafted equipment.

    As Yoshida said a while back, when you think of an adventurer, you think of someone going out and fighting monsters, and so in a way it does make sense that the battle classes should be the "main" classes with the other classes supporting it. But DoL/DoH should actually support the battle classes, instead of how it currently is where you really don't miss out on anything by ignoring them.
    (6)

  9. #9
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    It's just dull.
    Really really dull.
    (17)

  10. #10
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    New changes to experience, HQ, quality, etc. are great.

    Crafting leves are still terrible as all hell though. Those need to be redone in a major way.
    (6)

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