Hey guys,
I just wanted to let you know the cries of those belonging to what is now known as the "Make the Emote /Huh" revolution (or MEH for short) have not fallen on deaf ears.
We are currently discussing internally what to do with this emote, and hopefully will come to a decision soon.
I'll make sure to post here first when the final verdict has been handed down.
Thank you all again for keeping the discussion alive!
Awesome play on words, and the news is even better.Hey guys,
I just wanted to let you know the cries of those belonging to what is now known as the "Make the Emote /Huh" revolution (or MEH for short) have not fallen on deaf ears.
We are currently discussing internally what to do with this emote, and hopefully will come to a decision soon.
I'll make sure to post here first when the final verdict has been handed down.
Thank you all again for keeping the discussion alive!![]()
Ah! Sweet! Thanks Fernehalwes for the info. Hope to hear from you soon.Hey guys,
I just wanted to let you know the cries of those belonging to what is now known as the "Make the Emote /Huh" revolution (or MEH for short) have not fallen on deaf ears.
We are currently discussing internally what to do with this emote, and hopefully will come to a decision soon.
I'll make sure to post here first when the final verdict has been handed down.
Thank you all again for keeping the discussion alive!
Hey Fernehalwes! Any news you can share with us yet? We are all waiting!
Again, we'd like to thank all of you for your posts. Receiving so many opinions on issues such as this pretty much makes implementing the change a no-brainer.
Rest assured that /meh will be changed to /huh as of patch 1.22.
That being said, I'd like to explain why it took so long to make this change on our end. Up until now, all of the languages have used the same global text commands (English) for emotes. Therefore, any changes to these commands would necessarily be reflected across all language versions. In order to avoid inconveniencing players on non-English clients who have been using these commands simply by committing them to memory, we were told by the UI team to wait until patch 1.22, when they will be implementing language-specific emotes (non-English clients will support both global English and localized commands). So, although changes to the English will still be reflected in the global commands across all versions, we can feel a little better about making tweaks since the other languages now have their own localized emotes.
Keep an eye out for full details regarding these changes in the 1.22 patch notes!
Be sure to let us know if there are any other emotes you think need reworking (either the full-length or abbreviated names). Also, the dev team often asks us for ideas for new emotes to put in the game, so if you have any you'd like to see, go ahead and post them and we'll throw them on the list of potentials!
This is great news! Thanks a lot Eemeefu for the update! We did it everyone! The MEH revolution was a success!
What fluffy power is this, to be able change the emote?S!
/warmup
The character starts doing some warming up movements/exercises.
Very useful to prevent unnecessary injuries before going to battle, (it might also help reduce lag.)
/crouch
The character assumes a crouching position. Much like /sit, the character keeps the crouching position.
/pickup
The character picks up something on the ground.
/sick
The character sneezes and other sickly behaviour.
/stumble
*can only be performed while running!* The character stumbles while running.
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
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