Originally Posted by
Jaywalker
Btw not asking this as like "ohohoho I am so important so many hypothetical people think the same as me" or anything. I noticed that lodestone sites tend to have comparatively more people who focus on fight mechanics while some other sites have more RPers, more glamour hounds, so on and so forth. Different collections of players seem to gravitate toward different parts of the game and I've seen segments where I seriously suspect certain options would be celebrated if done appropriately. If it was RPers rejecting a thing that would appeal to people super into fight mechanics I'd ask too. Also not looking for any kind of fight here, just chatting.
Are you saying that you're seeing this conversation as "people who like fight mechanics rejecting a proposition that would appeal to RPers"? Because I think it's the opposite.
I'm not quite an RPer, but I love this game for characters and story. The "undefined" nature of the player-character means that I've had to invent the details myself, and I have multiple distinct characters. I'm still foggy on the details of their pasts, to varying degrees, but I know I don't want to see all of them get the same fill-in-the-blanks backstory. (I rationalise their same current-story by the fact they're actually traveling together.)
As I said before - if it was established from the start that this character had a clear story, I wouldn't mind so much, but when I've been left to come up with my own characters (and I do feel like they're my own, even if they're following a preset story) then it's jarring when the game puts them "out-of-character" or suddenly drops critical new details that we should have always known about "ourselves".
I'd be much less bothered if this was a game with a fixed character, and we were learning more details about that character. But this is my individual character, which makes me feel protective about them in a way that I wouldn't care about in a different story.
Also, this forum is in an odd place as far as discussing lore and story goes. Discussions "should" take place here in the Lore forum, ideally, but it seems that the majority of forum users don't even look in here. Sometimes story discussions get launched in General Discussion (where 90% of forum conversation takes place) but as soon as they gain any degree of busy-ness they get shifted here by the mods - and usually die because none of the people who were involved are coming here to continue discussing it.
Originally Posted by
LineageRazor
As much as I like the Dark Knight quests, I was still slightly uncomfortable about the assumptions they made about your character and how they feel about what they do. I was able to find my comfort zone by rationalizing that it's reasonable to presume that even the most dyed-in-the-wool heroes get tired of the endless struggle after a while...
I hated the Dark Knight quests, especially when they put specific words in my character's mouth that they'd never say even at their most frustrated. And the very dark descriptions in the journal entries - hating people for being weak and that sort of thing.
I rationalised it by deciding that Fray wasn't my character's dark side at all, but a separate entity that had taken over and was trying very hard to convince us that he's really part of us.
Don't know how long I can continue to insist on that take, but certainly for the Lv30-50 storyline.