Orbonne Monestary Glitch

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Date & Time: 1/8/2019
Frequency: Semi
World name: Cactuar
Character name: QT Melon
Retainer name: N/A
NPC name: N/A
Monster name: Agrias Oaks
Class/Level:
Party or solo: 24 Man Alliance
In-game time: N/A
Area and coordinates: 2nd Boss
Housing:
Steps:
1. Alliance put in another area during boss fight
2. Main Boss Agrias Oaks dies
3. Party is stuck in zone where Tainted Souls are fought with no way out. Making it extremely difficult to recover coffer because the Alliance is forced to use Return instead of being forwarded with the rest of the other two raid alliances. In addition time is wasted because they are not forwarded to the correct teleport to retrieve the correct coffer because the entire alliance was stuck in the Agrias Tainted Soul Zone.

*Add more steps if necessary

This glitch is similar to Cerebus in World of Darkness where an alliance cannot exit out easily of their instance when the main boss dies. It does not forward the Alliance with the rest of the group to the respective treasure coffer.

In addition buffs from the previous fight are stuck on the character. So if you're telling me we're allowed to have the Sword buff animations throughout the Instance as well as being stuck in another zone as "not a bug" that slows down the entire instance because players have to run through several different zones to retrieve their coffer due to a poorly designed forwarding system


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