Analysis of class issues and various solutions to them. I would recommend to focus on the OP document and my analysis on the first page.
Reddit post about the issues. These both are from over 7 months ago.
Reddit thread with 600+ comments and 400+ upvotes. This is from last week. Front page of this DPS forum also has 9 threads about MCH currently. Surely there's nothing wrong with the class and we've never expressed our opinions.
MCH gets hurts by itemization.
Simple numbers don't lie, MCH raid usage is absolutely rock botton, has been for the entire expansion.
Major bug reports:
Turret delay bug.
Flamethrower bug.
Turret Hypercharge bug.
These were issues since early SB launch and only fixed because we pointed them out. Some of them like the Flamethrower bug, we had to report over 3 times, in multiple languages, and it was only accepted after we piled up excessive proof that it was happening. It has been a freaking struggle to even get bugs through because they're so basic they should've been caught at routine QA before launch.
The fact is that MCH competes with BRD for a raid spot because of Ranged Role Abilities and loses on every front:
- BRD has more freedom with movement. No need to stand still or in melee range because of Flamethrower like MCH.
- BRD gets better and better with itemization because their DPS is tied to Critical Hit. They were already close in personal DPS and it seems like this tier they might actually pass MCH, while MCH gets hurt by itemization as Sks is absolutely useless on them most of the time.
- BRD can take advantage of various raid buffs with their Iron Jaws snapshots pretty much whenever they want, MCH gets absolutely ruined by their static burst schedule when raid buffs don't align or fight mechanics prevent it from happening.
- BRD has stronger raid dps support which can be further enhanced by feeding them MP for even more Foe Requiem uptime.
- BRD has stronger raid defensive support through Nature's Minne and Wanderer's Paean.
- BRD is better against multiple targets due to multidotting, while MCH has very limited options for AoE damage.
- BRD gets hurt less by latency while MCH becomes impossible to play at high ping due to reliance on double weaving and Rapid Fire weaving.
- MCH burst requires blind muscle memory to pull of properly due how Flamethrower works, which by the way can go on cooldown and do absolutely nothing if interrupted too early. Try doing that with a small connection hick up, 800+ potency down the drain.
- MCH glamour is plagued by the Gauss Barrel attachment and lunchbox, which do not change with weapons and rarely match any glamour. Meanwhile, BRD gets unique quivers with every bow. Nobody likes the Gauss Barrel,
nobody.
We're only competing with casters because BRD is absolutely overpowered and mandatory. There's no choice for the role slot. Then they get extra attention on the feedback front? Consider me salty.