Originally Posted by
diruulth
OR they could eventually add core abilities to make the job raidable. Honestly don't understand why you made this thread, you're already getting what you want, so why not give both sides of the community what they want?
Because while I can understand why people who've played FFXI and are pasionate about wanting the somewhat same experience in ffXIV, we currently live in a day and age where it's extremely mainstream to hate on things that others are hating on.
Some hate or frustration is justified while some hate is ignorance.
While justified hate and frustration can be taken into debate through criticism and constructive feedback based on various experiences and potentially enhance the game.
While hate through ignorance from an extremely vocal minority can lead to otherwise great mechanics or gameplay experience to be lost or even pontential future mechanics or gameplay experiences based on the previous mentioned to never happen.
So I take my liberty to speak out loud why I believe it's a good thing to have these kind of mechanics, and I choose to do so on a general discussion forum that's currently filled with a lot of negative posts on this specific topic in hope of perhaps enligthen those who complain just to complain
In short, I'm sorry it was labeled "BLUE MAGE" and not a brand new class that people wouldn't have an association with because perhaps that way it would be recieved with a more positive approach.
In the same way that Diablo immortal couldve been a good / neutral thing if a certain company would already have an established modern game in the same franchise or perhaps a new annoucement to go with it.