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  1. #1
    Player
    AtraVeritas's Avatar
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    Aug 2013
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    94
    Character
    Atra Veritas
    World
    Odin
    Main Class
    Arcanist Lv 70

    BLU potential skills & enemies

    Been putting together a list of the potential enemies you can learn blue magic from, using my knowledge from previous Final Fantasy games.

    Just speculation for fun, but i hope this helps some people looking forward to BLU. anyone have anything to add to this list, feel free to do so. I also added the game in which the blue magic originated, to help you narrow down your search, should you wish to help expand this list.

    BLU spell book list (wip)

    LR = Learning Rate

    #1 - Water Cannon (starting skill)
    #2 - Gobmachine G-VI - Flame Thrower (Brayflox's Longstop Hard)
    #3 - Ultros/Leviathan – Aqua Breath
    #4 - Zu - Flying Frenzy (Pharos Sirius)
    #5 - Magitek Vanguard H-2 – Drill Cannons (Northern Thanalan)
    #6 - ADS – High Voltage (Binding Coil of Bahamut - Turn 1/2)
    #8 - Killer Wespes – Final Sting (Middle La Noscea)
    #9 - Siren – Song of Torment (Pharos Sirius)
    #10 - Coincounter/Cyclops – Glower (Aurum Vale)
    #11 - Golem – Plaincracker (Outer La Noscea)
    #12 - Wild Boar – Bristle (East Shroud)
    #13 - Enkidu - White Wind
    #14 - Manor Sentry – Level 5 Petrify (Haukke Manor Hard)
    #15 - Tonberry King – Sharpened Knife (Wanderer’s Palace Normal)
    #16 - Trickster Imp – Ice Spikes (Central Shroud)
    #24 - Apkallu - Flying Sardine (LR - 20%)
    #26 - Ultros - 4-Tonze Weight
    #28 - Morbol - Bad Breath (LR - 30%)
    #30 - Mighty Guard
    #36 - Cactuar/Sabotender - 1000 needles
    #44 - Garuda – Feather Rain
    #45 - Ifrit – Eruption
    #46 - Titan – Mountain Buster
    #47 - Ramuh – Shock Strike
    #48 - Shiva - Glass Dance
    #49 - Leviathan - Veil of the Whorl


    BLU potential skills list (wip)

    (Skills marked with a * indicates high probability it is a BLU spell)


    Overworld/Instances

    Bat - Blood Drain (FF V)

    Bomb - Self-destruct* (FF V)

    Goblin - Bomb Toss (FF XI)



    Elite Marks

    Barbastelle - Blood Drain (FF V)

    Dalvag's Final Flame - Tornado (may also be Twister)

    Melt - Death Ray (FF XI)

    Kurrea - Peculiar Light (Original)

    Chernobog - Frightful Roar (FF XI)

    Zona Seeker - Eerie Soundwave (FF V)

    Mindflayer - Mind Blast (FF V)

    Cornu - Flying Frenzy (Original)



    Dungeons/Boss

    Congealed Blood - Golden Tongue (Original) (Haukke Manor Hard)

    Gremlin - Bad-mouth (Original) (The Lost City of Amdapor Normal)

    Hecteyes - Death Ray (FF XI) (The Lost City of Amdapor Normal)

    Arioch - Eerie Soundwave (FF V) (The Lost City of Amdapor Normal)

    Kraken - Ink Blot (Original) (Hullbreaker Isle)

    Page 64 - Level 5 Death* (FF V) & Death Ray (FF XI) (The Great Gubal Library)

    Galvanth - Mind Blast (FF V) (Tam Tara Deepcroft Normal)

    Hellbender - Peculiar Light (Original) (Brayflox's Longstop Normal)

    Teratotaur - Frightful Roar (FF XI) (Sunken Temple of Qarn)

    Isgebind - Sheet of Ice / Frost Breath (Original) (Stone Vigil Normal)

    Apanda - Magic Hammer (FF V) (The Great Gubal Library Hard & possibly from Eureka)
    (8)
    Last edited by AtraVeritas; 01-10-2019 at 07:25 PM.

  2. #2
    Player
    Kabooa's Avatar
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    Sep 2013
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    4,319
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    (4)

  3. #3
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,324
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Halatai 2nd boss - levinshower
    toto-Rak last boss - deadly thrust
    Haukke Manor succubus - beguiling mist
    Qarn 1st boss - doom
    Stone vigil 1st boss - swinge/fire breath
    Praetorium - beam attack (for the lols)
    Chrysalis - quake/darkII
    t1 - high voltage
    t5 - twister
    t7 - petrifaction
    t8 - ballistic missle
    t9 - bahamut's favor
    t11 - into the headlights
    t12 - Flames of unforgiveness
    t13 - earthshaker
    (0)

  4. #4
    Player
    Alien_Gamer's Avatar
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    Nov 2015
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    902
    Character
    Cynehild Westknight
    World
    Jenova
    Main Class
    Warrior Lv 90
    I don't know the individual moves but I'd say the A/S ranks are good candidates to learn from.
    (0)

  5. #5
    Player
    Kurando's Avatar
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    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    They said Mighty Guard was added as the Tank LB2 is being renamed to Stronghold. So I'm guessing one of the Iron Giant type enemies for MG!
    (0)

  6. #6
    Player
    EusisLandale's Avatar
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    Jan 2015
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    366
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kurando View Post
    They said Mighty Guard was added as the Tank LB2 is being renamed to Stronghold. So I'm guessing one of the Iron Giant type enemies for MG!
    I don't recall any Iron Giant in this game actually using it, which means it could not be gained that way.
    It was also stated that BLU would be gaining skills "through combat, as quest rewards, and via other means, not by increasing level", so we can probably expect 7-8 of their spells to come from Job Quests at 1, 15, 30, 35, 40, 45, and 50, and that those quest given ones are iconic ones that lack an enemy that uses them.
    The "via other means" bit is the part that has me curious though. A thought I had on this was to learn some from items, as in Final Fantasy 8. Add Triple Triad cards to Desynthesis, give them a chance at breaking down into an item to learn the skill from. So you could, for example, farm Shiva EX in hopes of Glass Dance getting learned or break down her cards as they drop or are earned through TT Tournaments in hopes of getting it that way.
    (0)

  7. #7
    Player
    Kurando's Avatar
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    Mar 2017
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    Limsa Lominsa
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    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    Quote Originally Posted by EusisLandale View Post
    snip
    You don't really need to single out my post, I'm just thinking out loud. Anyway as per the Live Letter, below confirms how BLU will work.

    Blue Mage progression will involve fighting enemies in public areas. Defeating monsters has a different EXP curve for Blue Mage. A new calculation formula for the experience points had to be created in which Yokozawa says was really tough. You can also pre-form parties and undertake instance duties but duty roulettes are not an option. Blue Mages will gain more experience defeating enemies in public areas.

    Upon attaining level 50, you may use the many abilities you have learned to undertake unique challenges in this blue mage exclusive arena. To triumph in the Masked Carnivale, you must employ abilities which exploit the weaknesses of the enemies you face.

    The abilities you use will have different properties like elemental properties that you will need to use. The point is to find out which abilities, or combination of abilities, will get you to think on what is best to use. Each entry will consist of three rounds and there are 25 different encounters in each of the three rounds. If you don’t have the blue magic required you’ll either need to go get the magic or figure out how to complete the stage with the magic you have. For example, usually bird monsters in Final Fantasy games are weak to lightning — this is the type of properties battles in the Masked Carnivale will have.

    Some of the different magic includes a cactuar’s ‘1000 Needles’. To learn an action, you need to ‘see’ the action but you don’t have to be hit by it. For a morbol’s ‘Bad Breath’ you don’t have to sit in the AOE marker and suffer the status effects. You can learn an ability from Shiva too.

    By defeating enemies after witnessing them performing certain techniques, blue mages may “rarely” learn new abilities. How rare? The team says when you see the Action Learned” text on the screen it’ll feel like an exciting moment. Unique abilities gained through combat, as quest rewards, and via other means, not by increasing in level. These abilities consume MP upon use in battle. More powerful abilities more MP. Upon release, 49 unique abilities can be learned. Once they raise the level cap, there will be an increase in the amount of abilities there are. Up to 24 abilities can be equipped. The abilities will be recorded in a Blue Mage Spellbook. When you hover over an empty entry, you will see the location of where to find it — therefore you’ll have to predict and work with the community to find where it could show up. For some duties, you could queue as or with a Blue Mage to help them learn an ability.

    Other blue mage spells include: ‘Eruption’, ‘Mighty Guard’, and ‘Aqua Breath’. The tank’s level 2 limit break has been changed to ‘Stronghold’ to acommodate this.
    (0)

  8. #8
    Player
    EusisLandale's Avatar
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    Jan 2015
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    366
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kurando View Post
    You don't really need to single out my post, I'm just thinking out loud.
    I wasn't singling you out, I was replying to your comment on the Iron Giants before moving on to my own speculation based on the Live Letter confirming that it's not just killing monsters after watching them that gets us skills.
    (0)

  9. #9
    Player
    SWB's Avatar
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    Dec 2015
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    89
    Character
    Periwinkle Cockscomb
    World
    Midgardsormr
    Main Class
    Scholar Lv 86
    I imagine the second boss of autumn vale will give Glower
    (0)

  10. #10
    Player
    KageTokage's Avatar
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    Feb 2017
    Posts
    6,701
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 90
    I'm not sure we'll even get staples like Blaster when we already have seemingly immediate access to Bad Breath for generalized status application.
    (0)

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