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  1. #1
    Player
    Fieros's Avatar
    Join Date
    Mar 2011
    Posts
    188
    Character
    Snoz Berry
    World
    Leviathan
    Main Class
    Arcanist Lv 48

    Retainer upgrades, Ward functionality, and the emerging World Market

    The following proposals are meant to address storage concerns, buying/ selling issues, market stands and search tool useability, and the disconnect/ neglect of Limsa Lomina/ Gridania market wards. I would like to thank Rentahamster and Origamikitsune specifically for their ideas that inspired me regarding these matters.

    Easy to Understand- click me! (diagram summarizing main points)

    Retainers
    Several upgrades are now purchasable for each retainer in your service. The level of retainers increases with each additional option package as shown:

    LVL - Cost (gil) ; Benefit
    1 - Free ; standard
    2 - (250,000) ; additional storage (25 slots)
    3 - (100,000) ; ability to set a comment for shoppers, (5) additional bazaar slots, (8) slots for customizing appearance with equipable gear seperate from bazaar slots if desired, Transaction history displayed for personal retainers and running sale price given when searching for items in each city or on the World Market
    4 - (150,000) ; World Market License
    5 - (500,000) ; retainer storage shared among characters on same account and same server
    Quote Originally Posted by origamikitsune View Post
    I'd say add retainer level = quest, which gives you access to the ability to purchase. Quests = content, which this game needs. I'd even be happy if they were as involved and pricey as the 11 gobby bag quests, since the game also needs gil sinks.
    Market Wards
    Changes to the search tool include:

    *Optional HQ filter returning 5 cheapest of each quality
    *Gear listed on retainers in wards requesting repairs now searchable by Disciple of Hand class
    *Ability to select a single retainer to mark and automatically transport to appropriate ward after confirmation. (AoE toggle button switches between single and multiple selection)

    Changes to Stands in market wards:

    *Renting a stand now allows your retainer to buy and sell on the World Market
    *Rentals last for (48) hours
    *Renting a stand requires that your retainer is Level 4+ (has World Market License)

    World Market (previously referred to as the Auction House)

    *When listing items for sale on the World Market there will be a (10%) additional tax penatly if the market stand is rented in a city containing the corresponding guild (shards/crystals= Alchemist guild= extra tax selling on World Market from Ul'dah, horn/tooth/hide= Leatherworker guild= extra tax selling on World Market from Gridania)
    *When selling items on the World Market not represented by a city guild, no additional tax is required

    *Browsing the World Market is now available by interacting with NPC stationed behind a desk in the central area of any market ward
    *Players may claim purchased items (immediately) at (no cost)

    *Players may search through a comprehensive item list on the World Market and select an item(s) they wish for their level 4+ retainer to actively seek purchase at specified gil reward. Searching of such requests would be permitted through use of the same desk-bound NPC. These requests each occupy one slot of the retainer's available bazaar.

    *No requirement exists for players wishing to use this NPC for browsing/purchasing or filling a requested order from another player's level 4+ retainer.

    Finally, I appreciate your time spent considering these alterations to the existing Retainer/ Market Ward systems, and the integration of a new World Market to add depth and unity to an already wonderful economy in Eorzea.
    (0)
    Last edited by Fieros; 03-20-2011 at 07:44 PM. Reason: New and improved diagram

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    a bit hefty on the gil fees but all around good iidea
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah - Wutai
    Posts
    518
    Quote Originally Posted by Kilta_Firelotus View Post
    a bit hefty on the gil fees but all around good iidea
    a bit light on the gil fees imo, but the idea is really damn good.
    (0)

  4. #4
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    We have too much gil running in anyhow....inflation rates in Eorzea are pretty high.

    The idea and basis is really good though.

    Question: How do you actually level up your retainer? My one's been stuck on level 1 for quite some time...
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    thats because ppl do levequests too much. What if a person don't do levequests all that often. gotta think about how it effects everyone.
    (0)

  6. #6
    Player
    Fieros's Avatar
    Join Date
    Mar 2011
    Posts
    188
    Character
    Snoz Berry
    World
    Leviathan
    Main Class
    Arcanist Lv 48
    Thanks for the feedback!

    I would prefer to keep it simple and just buy upgrades through the NPC that handles retainers inside the originating Adventurer's Guild. Performance- or quest-based advancement for the retainers would be nice, but invivtes corruption and extra time in developement yielding same result.

    Anything in (seemed fair) keeping players of all budgets in mind.
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    when i play ffxi im not gonna do levequests all that Often. I like killing things aimlessly not trolling I have add and I'm easily amused. I spent hours in ffxi just running around.

    again not trolling iys just how I am
    (0)

  8. #8
    I'd say add retainer level = quest, which gives you access to the ability to purchase. Quests = content, which this game needs. I'd even be happy if they were as involved and pricey as the 11 gobby bag quests, since the game also needs gil sinks. Kill a few birds with one stone.
    (0)
    Pooka Pucel - Sanctus Refero - Besaid - http://www.sanctusrefero.com/

  9. #9
    Player
    Vicious's Avatar
    Join Date
    Mar 2011
    Posts
    96
    Character
    Kopori Tipa
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    I like the idea OP

    Quote Originally Posted by Kilta_Firelotus View Post
    thats because ppl do levequests too much. What if a person don't do levequests all that often. gotta think about how it effects everyone.
    God forbid you have to earn something.

    work = reward
    (0)
    Last edited by Vicious; 03-19-2011 at 06:47 PM.

  10. #10
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Fieros View Post
    I would like to thank Rentahamster and Origamikitsune specifically for their ideas that inspired me regarding these matters.
    Thanks and you're welcome ^^

    Some nice ideas in your post. I haven't had time to look at all of them yet, but I'd suggest that maybe a slight simplification might do some good and to make sure there aren't any unintended negative consequences of some of your suggestions.

    I think the implementation of buy orders would be good for the economy.

    I'd also like to point your attention to this article: http://www.gamasutra.com/view/featur...os_.php?page=5

    Dude has some pretty good ideas as well.
    (0)

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