You need far more than 10 APM to be successful in FFXI. Especially after the 99 cap increase and all the ridiculous gear they released, but that was true even before. Some piece of content used to be very intense.No, you just have hours and hours of barely utilizing your brain because you're down into the sub-10 APM counts that FFXI gameplay has.
Might as well go watch a movie at that point, to be honest.
I played FFXI for years, and I have memories of oftentimes being half asleep in a zombie like state because the gameplay was just that boring, even after Rhapsodies on many jobs.
Well, it feels like 10APM sometime on some jobs, especially some melee jobs. People complain about 2.5s GCD in XIV, but seriously, it's not too uncommon to go 10+ seconds without anything to do. Need TP to do a weaponskill, most of your abilities have 5+ minute cooldowns, etc.
Also, I'm not including movement in the APM estimates... and 10 APM is 6 seconds avg between ability usage, afterall and I can tell you that waiting longer than 6 seconds between doing things is very common.
Last edited by Maeka; 09-23-2018 at 03:19 AM.
I like FF XIV for the story and side stories such as the Hildibrand Adventures. None of the MMO's I've played are close in this regard. I do feel with Stormblood the MSQ content is not up to what it was in ARR/HW and the patches were even lighter on content. One thing I didn't like from first moving here from WoW was the combat system but I got use to it. After primarily playing ESO for about the past 6 months I find the combat system archaic and slow. The same goes for the character movement controls. If I were to compare FF XIV at this point with the fiasco they call housing, Eureka, less content and some of the boneheaded changes they made to jobs I would say FF has lost its way and overall isn't up to what the other games offer. So much so that I gave up my house and canceled my sub giving me a couple of weeks to finish out 4.4.
Yea, because we all know taking one thing out of context means that it's a bad idea. FFXI had mistakes as well, Diadem was one of them, but over all, I think FFXI was the superior MMO. When I heard about FFXIV, I came hoping it was similar content with just improved combat system and the likes. Expected to be camping in the overworld pulling mobs and watching mob trains when it all goes wrong. Expected some sort of involvement with random people rather than a 15-20 minute dungeon in which no one talks, and the focus is just getting the dungeon done as fast as possible.
...what I got was....this game....
.....exciting
At least you still have FFXI, and I have FFXIV which I like a lot better than XI. We can agree to disagree, and continue enjoying the games we enjoy.Yea, because we all know taking one thing out of context means that it's a bad idea. FFXI had mistakes as well, Diadem was one of them, but over all, I think FFXI was the superior MMO. When I heard about FFXIV, I came hoping it was similar content with just improved combat system and the likes. Expected to be camping in the overworld pulling mobs and watching mob trains when it all goes wrong. Expected some sort of involvement with random people rather than a 15-20 minute dungeon in which no one talks, and the focus is just getting the dungeon done as fast as possible.
...what I got was....this game....
.....exciting
Minus the part of still having FFXI, cause I don't. Also minus the part of enjoying the games we enjoy, cause I don't. Other than that, yea...FFXIV rocks.
Played WoW, GW2 and FFXIV
WoW : If you didn't play Warcraft III, the story itself is terrible, everything is generic and the OST isn't that great
GW2 : An amazing game, the gameplay is extremely dynamic and the game itself is far harder than WoW/FFXIV. The story is great and the OST is pretty good
XIV has the best artstyle, OST, visuals, story and has overall better quality content than WoW and GW2 (not quantity though)
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