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  1. #1
    Player
    10TailBeast's Avatar
    Join Date
    Aug 2013
    Posts
    108
    Character
    Arik Dotharl
    World
    Siren
    Main Class
    Gladiator Lv 57

    Suggestion: Remove FATE monsters from the ARR daily hunts

    Instead, replace them with a couple of B rank hunts and bump the weekly up to an A rank mob.
    (2)

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    5,406
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 70
    I think the whole reason why they were added in the first place was deliberately to get players doing FATEs, as they had abandoned them pretty much in favour of dungeons and raids by that point.

    I don't mind doing FATEs for them, it's just some of the FATEs required have ridiculously long spawn times (Giant Seps I'm looking in your direction ><), so an adjustment to their spawn rates is perhaps better (I have pretty much confirmed though that the choice of FATEs used in the ARR Daily Hunts is deliberate - that each FATE will actually spawn almost simultaneously, or one will spawn a short time before the other, meaning it's often a mad dash to get the second one after taking down the first).
    (1)

  3. #3
    Player
    BluntGamerChick's Avatar
    Join Date
    Jul 2018
    Location
    Gridania
    Posts
    58
    Character
    Crystah Frost
    World
    Brynhildr
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by 10TailBeast View Post
    Instead, replace them with a couple of B rank hunts and bump the weekly up to an A rank mob.
    Oh Yes! Yes please! This is a very good idea.
    (0)