Yep, that would do it. Never been one to use em myself. Also you have the possibility of pure controller players as well. Dunno how they can stand playing that way tho, anything beyond of soloing as a DPS and I can no longer play that way. But, none-the-less, it is a valid way of playing this game that can't be overlooked on topics like this.
In instances where the healers do not necessarily need the MP refresh that Refresh provides, it is usually used as a tool to extend Foe’s Requiem OR refresh MP for more Foe’s usages throughout a given fight (if you have a BRD). Typically, in weekly Savage clears, I use it to extend Foe’s from 22 seconds to roughly 30 seconds. If a group has a BRD and a MCH, the MCH can use Refresh to replenish the BRD’s MP faster, while the BRD uses their own Refresh to extend each Foe’s cast.
It is also an enmity dump for the BRD/MCH that uses it, so that can be another reason they use it, if they are creeping up on aggro and need to dump it to save the tank an unnecessary aggro combo.
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Hyomin Park#0055
BRD/MCH side I understand it, Healer side, not so much aside from large post emergency recovery, but the comment was more pertaining for standard play for the healers not the outliers.
If healers are asking for MP in a fight where they aren’t having to raise or heal a lot, then they are just not managing their MP well enough. Be it through inefficient Lucid Dreaming usage, inefficient Aetherflow usage, etc.. MP is a relatively infinite resource in fights that are going smoothly. Them not managing it properly is what makes them cry to the BRD/MCH for Refresh.
WHM typically doesn’t struggle with MP because they have Thin Air (every 2 minutes) for periods where they have to pump out a lot of MP-heavy spells in a short time frame. Even in fights where I have tossed out multiple Raises, it takes several before I begin to wonder “When is the BRD going to use Refresh”.
SCH similarily should not have MP issues because of Aetherflow and Lucid Dreaming usage unless they are being inefficient with their Succor/Adlo usage (usually I see it a lot in SCHs that heal primarily with Succor/ET+Succor, but then that is also bad play resulting in MP issues), or just outright ignoring their Aetherflow. When I play SCH, I use my Aetherflow heals (Lustrate/Indom) as much as I possibly can over Physick/Adlo/ET+Succor.
AST is the only one that can struggle a bit with MP. I find that not extending Lucid with Celestial Opposition results in more MP-starved moments when I play AST. I have zero MP issues with WHM/SCH doing the same kind of play (i.e., balancing healing and DPS). Personally, I think Luminiferous Aether was better on AST than Lucid Dreaming is, and I miss it every day.
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Hyomin Park#0055
In your case, learn to leverage the 25% cost reduction on Lightspeed. Combining with Swiftcast you can easily get off 2 rezzes with it for half a rezes MP saved. Also can be used nearly identical to Thin Air for healing, tho its use for the alternative to Thin Air + Holy combo of Lightspeed + Gravity is worthless due to the 25% Damage Potency reduction on the skill. Also learn to fill spread first, then you can sometimes leverage Ewer into your MP maintenance more often, especially if your prone to Balance phishing as opposed to Balance, Arrow, Spear w/e comes first wins.
But ya, a lot of "healer kept doing stupid things" or "dps play like sappers" for healers needing Refresh.
SCH can have mana issues in dps heavy situations. Weaving with miasma II can take it's toll. It takes a lot though.
It's literally about removing the need for MP management to allow for maximum output, even should output not be the most 'efficient' use of that MP. In Bard + Mach set ups it's like an extra 50% MP every 3 minutes.
Which in turn allows the Healers to leverage -their- MP management either more liberally or more conservatively, like if for some reason -they- need to dump Threat but don't necessarily need the MP component.
It's a category dumb ability, especially when you look on over at Mana shift.
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