Second time trying my hand at a Dark Knight fix.
Please let me know what you think and give me as much feedback/suggestions as possible.
Changes account for approximately +17.63 PPS
Update: +11.73 PPS or +169.38 DPS
EDIT:1 PPS ~ 14.44 DPS
My target DPS increase for DRK is ~ +200 DPS, putting it safely between PLD and WAR
This Equates to around +14 PPS for DRK
CREDIT TO ALETIN for doing the math, visit his thread HERE
Souleater
- The effect “Absorbs a portion of damage dealt as HP” is no longer a Grit Combo Bonus and has been changed to a Darkside Combo Bonus
Dark Passenger
- The effect “Deals unaspected damage with a potency of 100 to all enemies in a straight line before you,” has been changed to “Deals unaspected damage with a potency of 100 and unaspected damage over time to all enemies in a straight line before you. Damage over time potency is reduced by 20% for the second enemy, 40% for the third, 60% for the fourth, and 80% for all remaining enemies.”
- Damage over time potency: 80 update: 45
- Duration: 15s
- The Dark Arts Effect “Blind” has been changed to “Lower’s targets damage dealt by 10%”
- Duration: 15s
- The additional Effect “Increased Enmity” has been added.
Note: Total potency equals 500 update: 325 for first enemy, 420 update: 280 for second enemy, 340 update: 235 for third enemy, 260 update: 190 for fourth enemy, and 180 update: 145 for all remaining enemies
Note: ~ +16.7 update: 10.8 PPS single target
Dark Mind
- The effect “Reduces magic vulnerability by 15%” has been changed to “Reduces magic vulnerability by 15% while preventing most knockback and draw-in effects”
Shadow Wall
- The additional effect “Nullifies the chance of suffering critical damage” has been added.
Plunge
- Potency has been reduced from 200 to 100.
- Range has been increased from 15y to 20y
Note: ~ -3.3 PPS
Note: Animation lock reduced to match other gap closers
Sole Survivor
- The effect “ Marks target with the status Another Victim. If that target should be KO'd in battle, 20% of your maximum HP and MP will be restored” has been changed to “ Marks target with the status Another Victim, converting a portion of damage dealt to target as HP and MP. Weaponskills enhanced by Dark Arts inflict 10% more damage to the affected target. Only effects weaponskills used by you.”
Note: ~ +1.83 PPS
Carve and Spit
- An MP cost of 2400 has been added
- The effect “Delivers a threefold attack with a potency of 100. Also restores MP if used while not under the effect of Dark Arts” has been changed to “Delivers a threefold attack, each hit with a potency of 150.”
- Dark Arts Potency has been removed
- The Dark Arts Effect “Increases Blood Gauge by 50” has been added.
Note: ~ +2.4 PPS