Originally Posted by
syntaxlies
and no offense, but you dont seem to know how the action works. you dont get a chance to stun when using 3k tp, stun is only when you combo. That means you can only stun every 3 mins since quick knock is 3 min cooldown.
Yeah, I know how it works my friend, I use it daily. I simply typed it up a little screwy in my post. I am an engineer not a secretary.
Id much rather see quick knock with a 2 min cooldown and RoD with a 3 min cooldown so that the combo makes sense.
Thats what you would rather see, but I disagree, I get the way it is now, in my opinion, your suggestion on this makes less sense.
I really cant imagine ever using RoD for a full 3k tp, its really not worth the tp and if you are blowing 3k on it im sure your dps is really hurting from it.
Okay, don't imagine it. That doesn't mean it needs to be changed. I rather enjoy having it at my disposal, as I can hit 3k TP with the slightest of ease. Its rather easy to use several other weapons skills and still have 3k avaliable nearly every 30 secs. with the damage it does is 12 enemies at ones, is fairly equavalent to the damage you get from using many multiple other WS who's tp usage would add to double, triple, or even quadruple that of 3k tp.