Originally Posted by
Sylvain
Just one thing, "Nothing better" does not equal mandatory.
Mandatory is something you NEED in order to complete the fight. Like, it is impossible (or it becomes extremely clunky and requires gimmick)
Provoke is mandatory because there are many fight where you need a tank swap and some fight put two tanks on different target making the swapping impossible without provoke.(Bismark for instance)
Shirk is not mandatory and not always interchangeable with provoke. There are many instance where 25% of your threat might not be enough for a tank swap (without provoke Ofc) and its long cd makes it an unreliable tool for frequent tank swap (shin claw for ex).
The long list contains no mandatory skill (spare interject for os3 add).
Can you name a single fight impossible to perfectly (no death) execute without reprisal, convalescence or rampart? By impossible I mean, the boss cannot realistically be done without seriously overgearing the said fight.
Same goes for healer. Although we say lucid dream is mandatory, it isn't. It is an extremely potent and convenient skill to have, but it is not mandatory. Without overheal and proper play, in my experience (up to os3) every fight is clearance without it (ultimate included, I've seen a video with a WHM pov. He didn't need it).
Esuna is, sometime, mandatory. And by that I mean you need it unless you consider rezzing people or letting their dps drop to nearly 0 for 1min part of the fight (see doom on OS4 or paralyse on shin for instance)
Dps have no mandatory skill, there is not a single skill that is needed to complete a fight. (again, useful doesn't mean mandatory, apocastase is useful, but there s no tank buster impossible to survive without it, for example)