Cannot agree with you more.
No, it wasn't a mistake - and not everybody cares to be a part of a Free Company, either. Especially given how easy it is to be screwed over as a result of investing in one for months or even years only for petty drama to cause the entire thing to collapse upon itself...which is far from a rarity in MMO's. Numerous MMO's - some of which are older than FFXIV - offer personal housing for every single player that desires it.
You hit the nail on the head. My view exactly.No, it wasn't a mistake - and not everybody cares to be a part of a Free Company, either. Especially given how easy it is to be screwed over as a result of investing in one for months or even years only for petty drama to cause the entire thing to collapse upon itself...which is far from a rarity in MMO's. Numerous MMO's - some of which are older than FFXIV - offer personal housing for every single player that desires it.
Maybe just maybe they should have went with a instanced or instanced and non-instanced mix from the get go.
I also do NOT agree that personal housing should have been just for FC's, if they would have they may as well not have bothered implementing housing at all
Given the limitations of their ward system? Yes it was.
Personal housing belongs into instances and should've been kept on hold until an instanced housing system is finished instead of being pushed into the ward system to be done with it. Not only because it's far less resource intensive, but also because wards filled with personal houses are almost always dead, killing the intended "neighborhood feel" right there. They even had that intention and wanted the two to be entirely separate, but didn't pull through in the end.
Chances are, the current wards would have already sufficed for that, since even in the absolute worst case scenario of every single person creating a one-man FC to circumvent the whole thing, you'd only be looking at half the potential buyers, as right now, you can have both, a single-person FC house "and" a personal house. That's not gonna work out, ever, not even on the aggregate level, much less on a per server basis.
The argument I've seen posed by multiple people saying instanced housing would be harder on the servers are just.. kind of wrong?
20x the housing they have now, instanced, would be less intensive than the wards most of which just sit there unused and empty most of the time, which are constant and ever present even when there is LITERALLY no one in them, eating up resources to have them there.
There is no reason for them to cling onto this outdated, poorly executed system for the housing, other than Yoshi P being stubborn and he openly admits as much.
Has no one else pointed out the math in the OP is wrong? Just to clarify:
4 Areas, 18 Wards, 60 houses per ward is 4320 per server
there's 24 NA servers, so that's 103,680 houses.
(they're adding 34,560 to NA with the 6 new wards).
Just thought I'd point out the flaw. It still feels a bit tight, especially on populated worlds, but it's an improvement.
Last edited by DotsNnots; 01-20-2018 at 02:20 AM.
Heh sorry about this, but your math is actually wrong too. It's 6 new wards, not 5 (13, 14, 15, 16, 17 and 18)
So that's actually 30 plots, 2 divisions, 6 wards, 4 areas, 24 servers = 34,560 new houses (There will be a 103,680 in total in NA worlds over all 18 wards).
285,120 houses in total over all 66 servers (95,040 new houses)
Thanks! I did the dumb thing where my brain said 18-13 is 5 so that means 5 new severs. That was a wrong thing. I fixed my post.Heh sorry about this, but your math is actually wrong too. It's 6 new wards, not 5 (13, 14, 15, 16, 17 and 18)
So that's actually 30 plots, 2 divisions, 6 wards, 4 areas, 24 servers = 34,560 new houses (There will be a 103,680 in total in NA worlds over all 18 wards).
285,120 houses in total over all 66 servers (95,040 new houses)
Point still stands, they're adding a healthy amount. It is still tight at 103,680 for NA, but it's still a large improvement.
Just to point out this was posted before the 6 new wards were mention..the only flaw is there is 24 servers not 25 the list i looked at had na showing 25 serversHas no one else pointed out the math in the OP is wrong? Just to clarify:
4 Areas, 18 Wards, 60 houses per ward is 4320 per server
there's 24 NA servers, so that's 103,680 houses.
(they're adding 34,560 to NA with the 6 new wards).
Just thought I'd point out the flaw. It still feels a bit tight, especially on populated worlds, but it's an improvement.
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.