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  1. #1
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 90

    With all this DRK feedback, can we get Scourge back please?

    I really miss it. There was just something about its animation that felt so incredibly satisfying to use and the duration was perfect with our kit at 60. Please return it like Miasma 2 came back for SCH.
    (10)

  2. #2
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    385
    Character
    Inhaled Corn
    World
    Adamantoise
    Main Class
    Sage Lv 90
    It was just a DoT. The animation was basic, at best, and the last thing DRK needs is a DoT that doesn't branch off of anything. What it needs is the old Delirium combo ender as an additional combo ender that builds MP.
    (1)

  3. #3
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    The animation absolutely needs to come back; it was one of the most satisfying GCDs to hit in the entire game from an aesthetic standpoint.

    In the absence of a drastic overhaul to DRK's entire toolkit, I think that bringing back Scourge would at least put a reasonable dent in the performance deficit DRK is currently in, as long as it's actually Scourge, the 1-GCD non-combo DoT, and not a cut-rate Goring Blade combo finisher.

    It wouldn't fit into 4.x DRK's toolkit nearly as cleanly as it did in 3.x, given the addition of Bloodspiller, but it wouldn't necessarily need to.
    (7)

  4. #4
    Player
    Azerhan's Avatar
    Join Date
    Aug 2016
    Location
    Kugane
    Posts
    231
    Character
    Orlane Armilly
    World
    Shiva
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by inhaledcorn View Post
    It was just a DoT. The animation was basic, at best, and the last thing DRK needs is a DoT that doesn't branch off of anything. What it needs is the old Delirium combo ender as an additional combo ender that builds MP.
    - Scourge was our most powerful skill (550 potency)
    - the animation was GREAT. Even the sfx was great. It was like a meme of the DRK.

    Same for the Delirium animation, was far better than SE one...
    (4)
    "Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle

  5. #5
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Crater View Post
    The animation absolutely needs to come back; it was one of the most satisfying GCDs to hit in the entire game from an aesthetic standpoint.

    In the absence of a drastic overhaul to DRK's entire toolkit, I think that bringing back Scourge would at least put a reasonable dent in the performance deficit DRK is currently in, as long as it's actually Scourge, the 1-GCD non-combo DoT, and not a cut-rate Goring Blade combo finisher.

    It wouldn't fit into 4.x DRK's toolkit nearly as cleanly as it did in 3.x, given the addition of Bloodspiller, but it wouldn't necessarily need to.
    Thank you.

    So many folks keep asking for Scourge to be added as a ghetto Goring Blade because they want more complexity without realizing that a combo ender DOT would be absolutely awful on DRK because their rotation is not predictable due to Bloodspiller.

    If they do add Scourge back (which I wouldn't necessarily mind), it needs to be like old Touch of Death on MNK: Single hit, and NOT break combo.
    (3)

  6. #6
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    372
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    Both blood spilled and skin should be on off as a 3 sec cd
    (0)

  7. #7
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    SE needed to consolidate DoT's due to raid bosses only being able to handle 60 debuffs on the target. Which is why we saw removal of DoT's across the board. I can tell you that as a SMN in VA or even Diadem it was incredibly frustrating to only get Bio up as Bio 2 and Miasma wouldn't get registered due to the cap and a SMN using Fester with 1 dot is just ..... While I don't care if the animation comes back the DoT removal is my biggest concern.

    DRG, MNK, NIN, SMN, SCH, WHM, and War all saw the same removal of DoT's as DRK did. And since Fracture was a cross skill PLD did as well.
    (2)

  8. #8
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 80
    Bring it back as a second dps combo finisher that way it's led into rather than a set it and forget it DOT.
    (1)

  9. #9
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Machinist, too. Lead Shot.
    What if Scourge was back as another ability that consumed the blood gauge and had twice the duration, like Higenbana? People keep using Dark Knight's supposed high uptime DPS as a reason it doesn't need more damage, well in that case go all out with the DPS uptime, screw it.
    (2)

  10. #10
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by 347SPECTRE View Post
    Bring it back as a second dps combo finisher that way it's led into rather than a set it and forget it DOT.

    Quote Originally Posted by InfiniDragon View Post
    Thank you.

    So many folks keep asking for Scourge to be added as a ghetto Goring Blade because they want more complexity without realizing that a combo ender DOT would be absolutely awful on DRK because their rotation is not predictable due to Bloodspiller.

    If they do add Scourge back (which I wouldn't necessarily mind), it needs to be like old Touch of Death on MNK: Single hit, and NOT break combo.
    Uh...yeah. You'd drop Scourge or clip it due to random 4th GCDs because of Bloodspiller or Quietus. It can't be a combo finisher unless they change those skills to oGCD, which then means they have to adjust the potency to accommodate that and...that becomes a lot of hassle instead of making it a standalone DOT.
    (0)

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