I really miss it. There was just something about its animation that felt so incredibly satisfying to use and the duration was perfect with our kit at 60. Please return it like Miasma 2 came back for SCH.
I really miss it. There was just something about its animation that felt so incredibly satisfying to use and the duration was perfect with our kit at 60. Please return it like Miasma 2 came back for SCH.
It was just a DoT. The animation was basic, at best, and the last thing DRK needs is a DoT that doesn't branch off of anything. What it needs is the old Delirium combo ender as an additional combo ender that builds MP.
The animation absolutely needs to come back; it was one of the most satisfying GCDs to hit in the entire game from an aesthetic standpoint.
In the absence of a drastic overhaul to DRK's entire toolkit, I think that bringing back Scourge would at least put a reasonable dent in the performance deficit DRK is currently in, as long as it's actually Scourge, the 1-GCD non-combo DoT, and not a cut-rate Goring Blade combo finisher.
It wouldn't fit into 4.x DRK's toolkit nearly as cleanly as it did in 3.x, given the addition of Bloodspiller, but it wouldn't necessarily need to.
- Scourge was our most powerful skill (550 potency)
- the animation was GREAT. Even the sfx was great. It was like a meme of the DRK.
Same for the Delirium animation, was far better than SE one...
"Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle
Thank you.The animation absolutely needs to come back; it was one of the most satisfying GCDs to hit in the entire game from an aesthetic standpoint.
In the absence of a drastic overhaul to DRK's entire toolkit, I think that bringing back Scourge would at least put a reasonable dent in the performance deficit DRK is currently in, as long as it's actually Scourge, the 1-GCD non-combo DoT, and not a cut-rate Goring Blade combo finisher.
It wouldn't fit into 4.x DRK's toolkit nearly as cleanly as it did in 3.x, given the addition of Bloodspiller, but it wouldn't necessarily need to.
So many folks keep asking for Scourge to be added as a ghetto Goring Blade because they want more complexity without realizing that a combo ender DOT would be absolutely awful on DRK because their rotation is not predictable due to Bloodspiller.
If they do add Scourge back (which I wouldn't necessarily mind), it needs to be like old Touch of Death on MNK: Single hit, and NOT break combo.
Both blood spilled and skin should be on off as a 3 sec cd
SE needed to consolidate DoT's due to raid bosses only being able to handle 60 debuffs on the target. Which is why we saw removal of DoT's across the board. I can tell you that as a SMN in VA or even Diadem it was incredibly frustrating to only get Bio up as Bio 2 and Miasma wouldn't get registered due to the cap and a SMN using Fester with 1 dot is just ..... While I don't care if the animation comes back the DoT removal is my biggest concern.
DRG, MNK, NIN, SMN, SCH, WHM, and War all saw the same removal of DoT's as DRK did. And since Fracture was a cross skill PLD did as well.
Bring it back as a second dps combo finisher that way it's led into rather than a set it and forget it DOT.
Machinist, too. Lead Shot.
What if Scourge was back as another ability that consumed the blood gauge and had twice the duration, like Higenbana? People keep using Dark Knight's supposed high uptime DPS as a reason it doesn't need more damage, well in that case go all out with the DPS uptime, screw it.
Uh...yeah. You'd drop Scourge or clip it due to random 4th GCDs because of Bloodspiller or Quietus. It can't be a combo finisher unless they change those skills to oGCD, which then means they have to adjust the potency to accommodate that and...that becomes a lot of hassle instead of making it a standalone DOT.Thank you.
So many folks keep asking for Scourge to be added as a ghetto Goring Blade because they want more complexity without realizing that a combo ender DOT would be absolutely awful on DRK because their rotation is not predictable due to Bloodspiller.
If they do add Scourge back (which I wouldn't necessarily mind), it needs to be like old Touch of Death on MNK: Single hit, and NOT break combo.
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