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Thread: MCH Inquiry

  1. #1
    Player
    ULoki's Avatar
    Join Date
    Nov 2013
    Posts
    28
    Character
    Loki Linz
    World
    Goblin
    Main Class
    Conjurer Lv 66

    MCH Inquiry

    Hi,

    Just a question regarding MCH overheating with Wild fire.

    Is it always better to use Wild Fire when I overheat or just keep the heat between 50 - 95 and don't mess with Overheating at all? Please advise.

    Thanks,
    (0)

  2. #2
    Player
    Sailysium's Avatar
    Join Date
    Apr 2015
    Posts
    140
    Character
    Sailysium Leingod
    World
    Diabolos
    Main Class
    Monk Lv 90
    Kick into overheat with flamethrower whenever Wild fire, Rapid Fire, and Reassemble are all lined up and ready. Overheating is part of your burst every 60 seconds, then using stabilizer to get back to 50+ heat at the end of it
    (0)

  3. #3
    Player
    ULoki's Avatar
    Join Date
    Nov 2013
    Posts
    28
    Character
    Loki Linz
    World
    Goblin
    Main Class
    Conjurer Lv 66
    Is it worth it not having gauss barrel for the 10 seconds cooldown after overheating though?
    (0)

  4. #4
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    Yes, it is. The multiplicative bonus from the stack of bonuses is better than those 10sec without Gauss Barrel, especially knowing you will have no interesting CD left for those 10 sec.
    (0)

  5. #5
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Absolutely put gauss barrel back on and stabilize it all lines up perfectly
    (0)