The new rotations have already been posted bynumerous memberstayler1480 on this forum. But more specifically, I want to discuss the Maker's Mark rotation here.
To update those who dont know, there are currently at least two viable approaches regarding rotations. (A) maker's mark rotation, which we all hate how long it is. But although its initial FS spam phase is RNG based (quality part is still prudent-based, so that part is not RNG based), it is still usually ending up being the strongest approach, due to how much progress you can get out of it while maintaining almost full CP. (B) the initial prep rotation, which is paired with specialist skills (and that is ok since you need to be specialist to craft the recipe anyway). This rotation uses reflect to boost up IQ stack before your first touch, thus helping with quality by a lot. This rotation uses no RNG but will need to spend a significant amount of CP and durab on progress. This rotation usually give fewer available touches, and it usually does not leave you much extra CP at the end. (Keep in mind that even if you reach IQ11, the total quality you accumulated from touches is still going to be less because you "skipped" a few touches to reach IQ4 using Reflect)
As mentioned in the 1st paragraph, I wanna talk about the maker's mark rotation. It is almost a consensus now that we all start with Maker's Mark, CZ, IQ, SH, Pbpx3 (which your durab will end up at 40 after this), and then FS spam +CZ renewals. Here comes two items for discussion:
(1) when your CP is approaching max during the FS spam phase, what do you do? For me,when my CP is near max, and if my durab is 40, I use a naked precise touch.(I don't use Precise touch here anymore.) I use 1 Patient Touch during the SH II + 3x PBP phase. This burns off some CP, reducing durab to 30, and hopefully if it succeeds it sends me to IQ3.If my CP maxes again, and my durab is 30, I use manip2 to burn off the CP, and start recovering durab.I then activate Manip2 right away before the FS spam. This burns off the CP, and the durab will slowly recover back to max. At this point, I can freely take any Trick of Trade without the worry of overshooting the max CP.
(2) although this rotation is RNG-based in the initial phase, you will usually end up with a crap load of CP, meaning you will be doing mostly prudent touches under ingenuity1 for the quality part. The question here is, what do you do when IQ hits 11, but still having much CP left?For me, instead of going miracle and try to rebuild IQ stack for Brow, I would usually try to utilize my CP for a bunch more regular touches... If durab allows, I would just throw down more prudent touches. Each seems to add a crap load of quality. If durab does not allow, I would spend my CP on things like Manip2, and then Hasty or Prudent my way on, until I enter the byregot phase with 128 CP. I tend to believe this approach being more secure than the miracle approach.(With the discussions on this thread, I have found the use of "Miracle+Brow" to be stronger than "Blessing". Please see the whole thread below, including the analysis on page 2.) For me, I now try to save up 167 CP for a "Miracle+Brow" finisher phase. It eats up 39 more CP and consumes 10 more durab, but it reliably adds ~3K more quality than the "Blessing" approach.
What are you guys' opinion on this? Do you agree with what I do? Disagree? Do you have suggestions for me to improve it further? Thanks!