There are a few features that would greatly improve HUD customizations that I've been hoping for since 4.0. I imagine that some players would have wanted these from the beginning.
The option for a "demo mode" when in the HUD editor. This would be toggled per-element, hopefully with a button. While editing your HUD with demo mode enabled:
- Your job gauge would be temporarily activated and filled.
Currently, when I'm on black mage and I want to fine-tune the positioning of my Job Gauge, I need to enter combat, cast Fire, and then activate Enochian. I then have <15 seconds to attempt to move the element to the perfect location.- You would gain a set (or customized) number of buffs and debuffs.
Figuring out where to precisely position your Status Effects bar has always been a little more difficult than necessary -- especially so with the new 3-bar system in 4.1.Other elements, like target and party list, would be fleshed out as well.Ideally, this should be able to be applied to every element.
Currently, to set your HUD perfectly you need to be in an 8-player party who all have status effects, you need a target with status effects, and so on. A demo mode could fix this and help everyone achieve a perfect HUD with far less trial and error.
Additionally:
- While moving elements, the HUD editor's screen dimming and element outlines should be temporarily disabled or lessened.
It's currently very difficult to fine-tune your HUD for various reasons, but one of the biggest ones is how the entire layout is dark grey and there are outline boxes everywhere. It makes it so that when I'm moving specific elements around, I can't tell if I've moved them correctly until I exit all the way out of the HUD Layout screen. The outlines cover the edges of the elements, and the grey filter muddies it all further. This process could easily just take one attempt per element, but because of the visual clutter it often takes a great number of attempts.