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  1. #1
    Community Rep Bayohne's Avatar
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    Letter from the Producer LIVE Part XXXVII Q&A Update Thread

    At the start of the broadcast, we'll be using this thread to post the summary from the Letter from the Producer LIVE Part XXXVII!

    Watch the stream live on Twitch and YouTube.

    As we'll be updating this thread throughout the show, make sure to reload every so often! We'll be posting the event summary exclusively in the thread and posting reminders occasionally on Twitter. However, please keep in mind that updates won't be occurring in real-time and there may be a delay.

    After we create the full summary, it will be posted in the "Letter from the Producer LIVE" forum.
    * Please note that all summary information, including terminology, is subject to change.

    See you here at 2:30 a.m. (PDT) / 5:30 a.m. (EDT) / 9:30 (GMT) / 10:30 (BST)!
    (34)
    Matt "Bayohne" Hilton - Community Team

  2. #2
    Community Rep Bayohne's Avatar
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    Q1. Currently some tanks stack STR on their accessories to increase their DPS, are changes planned for tank accessories themselves?

    A1. We will be introducing adjustments in Tuesday’s patch 4.05.
    We have received feedback from tanks regarding continuing to equip item level 270 accessories.

    This puts more stress on the healers, and a lack of VIT may become an issue as we enter Savage. However, top players may be able to clear even under those conditions, so we worry that that will become the norm.

    As a result, we have decided to add a minimum amount of STR to accessories.
    When level syncing, only tanks will have STR stacked up, but we will overlook this for content up through 3.x.

    Item level will increase in coming updates, but STR will not scale the same as VIT, so we would like you to keep that in mind.
    (49)
    Matt "Bayohne" Hilton - Community Team

  3. #3
    Community Rep Bayohne's Avatar
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    Q2. The tenacity attribute for tanks affects the attack and healing potency, and is very powerful; however, it feels like the effectiveness is somewhat held back. Could you please explain why it is set up this way?

    A2. Since it is very useful, we have held back the effect a bit. If we made it stronger, players would end up only focusing on this attribute.

    I believe players will be able to feel the effects of tenacity once the Savage mode of Omega launches next week.
    (16)
    Matt "Bayohne" Hilton - Community Team

  4. #4
    Community Rep Bayohne's Avatar
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    Q3. Currently Paladin feels like it excels both in offensive and defensive capabilities, are there any plans for adjustments to Warrior/Dark Knight?

    A3. We will be increasing Warrior and Dark Knight damage.

    Making the cast time for Paladin’s Holy Spirit so short made it too powerful, so we will be making adjustments around that point. We’ll also be removing the reduction in the Oath Gauge when switching oaths.

    Warrior’s Shake It Off will be adjusted.
    Plans for adjustments are currently being talked over, and will be implemented sometime after 4.05.

    We have removed the halving of the Beast Gauge when changing stances.
    Additionally, the potency during Storm’s Path combo will be increased starting 4.05.

    Dark Knight will see potency increases in combo damage.
    (54)
    Matt "Bayohne" Hilton - Community Team

  5. #5
    Community Rep Bayohne's Avatar
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    Q4. With role actions, each of the job are now able to take various roles; however, for healers, there are important role actions such as Protect and Esuna, so I am having trouble deciding on what to set. Do you have plans to increase the amount of role actions that can be set?

    A4. Since players can select the actions, we have no plans to do this. However, during 4.0 we discussed on what do with Protect.

    We discussed that in actuality it doesn’t matter if it’s there or not, but we ultimately decided to leave it in. Please continue to leave your feedback regarding things like this!
    (16)
    Matt "Bayohne" Hilton - Community Team

  6. #6
    Community Rep Bayohne's Avatar
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    Q5. It was explained that in Patch 4.0 the focus was to reduce the large DPS disparity, but certain jobs feel more reliant on player skill than others. Are certain jobs intended to maintain that difference?

    A5. One of the main concepts of FFXIV is that “when playing a job, you experience the uniqueness of that job.”
    Due to this, there is a difference in difficulty between the jobs, and it used to be that higher difficulty meant more DPS. We will be scaling down this factor.
    (21)
    Matt "Bayohne" Hilton - Community Team

  7. #7
    Community Rep Bayohne's Avatar
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    Q6. When comparing dragoon to other DPS jobs, for the amount of difficulty there is to play them, their DPS seems low. I understand that dragoon has strong support actions such as Battle Litany, but do you have plans to make adjustments so that dragoon can deal strong damage on their own, similar to how it was in 3.x?

    A6. When it comes to increasing their damage, we’ll make adjustments by expanding on aspects that allow players to experience the uniqueness of the job.
    (18)
    Matt "Bayohne" Hilton - Community Team

  8. #8
    Community Rep Bayohne's Avatar
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    Q7. The new Monk skill “Riddle of Fire” is a very powerful buff, but because the effect increases the GCD, it is very stressful to play. Monk had a feeling of speedy combat, so if adjustments are possible, please implement them.

    A7. We were considering a Greased Lightning IV, but felt it would become too fast and widen the gap between player DPS even further. We believe it may be difficult to understand the weaponskill recast time increase without trying it out in Savage.
    It may be easier to understand during longer fights.

    If there are requests despite this, we will consider them. For the moment, things are somewhat complete, so we would like to ask for feedback after players have tried Savage.
    (15)
    Matt "Bayohne" Hilton - Community Team

  9. #9
    Community Rep Bayohne's Avatar
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    Q8. From Patch 4.0, cards that you draw and your Aetherflow stacks aren’t displayed on the party list anymore. Because of this, if the party has two astrologians or scholars, we cannot check each other’s status and this is very inconvenient. Do you have plans to revert this so, the status can be checked through the party list?

    A8. I believe this is mainly an issue when matched using the Duty Finder.

    The difficulty is set so you don’t have to be particular about the status; however, I’ve been told by someone who’s particular with their job that they want to make sure that they aren’t the same as their partner. We’re looking at each of the jobs, and we’re thinking of reverting it so that players can check the status of scholar Aetherflow and which card astrologians have drawn. However, we aren’t able to make it in by Patch 4.05, so it’ll be 4.1. Please wait a bit longer for this.

    We’re also looking into situation where when there are two white mages in the party, and they have trouble telling which confession stack is which.
    (58)
    Matt "Bayohne" Hilton - Community Team

  10. #10
    Community Rep Bayohne's Avatar
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    Q9. Scholar went through many changes, having lost a DoT, the damage lost from AoE due to the Bane rework, and nerfs to the faerie healing. In comparison to the other healers, it feels that they have lost quite a bit. Are there any plans for adjustments?

    A9. After balancing the three healing jobs, the faerie's healing was still too powerful. Therefore we decided to go in the direction of lowering the faerie's healing potencies.

    However, by reducing what they could do, their AoE damage also went down.
    We have made adjustments in 4.05.

    Adjustment Details:
    ■Scholar
    ・The introduction of “Miasma II” as a job specific skill.
    ・Changed the cooldown of Emergency Tactics to 20 seconds.
    ・Indomitability [stay tuned]
    ・Strengthening Excogitation.
    ・Changed the range of Fey Union to 15 yalms.*
    ・ Aetherpact has been changed to increase Faerie Gauge even when Aetherflow actions does not inflict an effect on the target.
    ・Introduction of a trait reducing the cooldown of Aetherflow.

    ■Astrologian
    ・Arcana and Royal Road cards can now be discarded via an action.

    ■White Mage
    ・Adjustments to the rate of which Healing Lilies are granted.
    ・Plenary Indulgence will see some major adjustments.
    (79)
    Last edited by Bayohne; 07-16-2017 at 04:12 PM. Reason: Correct "malms" to "yalms" for Fey Union. July 16, 12:12 a.m. (PDT)
    Matt "Bayohne" Hilton - Community Team

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