It's not a weird response, it's called a scolding. And just as Ayer had said above, I too have no problem admitting that I have exploited the AFK Timer Penalty, but it was to make lunch, use the restroom, take a shower. At the most, I would be gone for an hour and then come back to play again non-stop for 3-5 hours or even longer since I currently have the time. What I don't do is leave my character logged in overnight because unlike those people, I actually do enjoy my sleep and I wake up early the next morning to login and play the game. And because of the state on things on Balmung, this is what it has come down to with everyone exploiting the AFK Timer Penalty to avoid having to get stuck in the long 3k+ queue cause by an influx of people trying to login.
And exploitation of the AFK Timer Penalty isn't the only problem. That's only one part of the situation. The other problem lies with SE's part to limit the number of people that can be online at a given time and moderating the rate at which people log into the game to avoid causing stress on the servers and preventing them from having a meltdown. And the grievance is the players who dislike having this kind of restriction place on them coupled with the fact that Square Enix should have solved the problem long time ago. Unfortunately, their means of resolving the issue is to get people to move off the large populated servers. Except, doing such a thing lies an even bigger problem. It has been over four years since the launch of FFXIV: A Realm Reborn and within that four years, these large populated server have become a developed community (kinda like a developed country/world). People has since build connections, made friends and even some have considered each other "family" (to whatever extent that sense of family is to them). And grant it, this may be a game, but the people sitting on the other side of the screen is real. There feelings, emotions and thoughts. IT'S ALL REAL.
So like others have said, it's basically Square Enix giving other people a huge slap to the face saying... "Get the **** out or deal with it!" And so the people exploiting the AFK Timer Penalty is there way of dealing with this. Some people in the Balmung community feel that it's because of the people on the server's fault for the long login queue, while others feel that it is Square Enix fault for not taking care of these issues/problems to begin with and had allow the server to get this far. And I would guess that it was Square Enix's reason to not stop letting people transfer because they may have wanted people to play with their friends. Not to mention that they were getting money for the transfers anyway so it was a win for them. But now... what you're seeing the consequences of allowing server transfers with little to no limitations. In the end, the question who's fault is it that's causing this issue and where the blame of responsibility lie in this situation. The truth of the answer would be no one since both parties would be guilty.
However, the subject I'm talking about isn't about login queues, it's about people complaining about not having a more strict AFK Timer Penalty and then coming back around after things have all settled to complain about the AFK Timer Penalty, saying how they don't want that kind of restriction. This is what happened during the FFXIV: ARR launch. People dislike the AFK Timer Penalty especially those who played a DPS class because those people would go AFK while waiting for their instance to popped since it can take possibly hours for them to queue up. Of course, this was also because of the lack of people doing old previous content. And so now... This is where the status of the situation is at. SO... in conclusion, my point is that no one better complain about something and then come back and saying they want to take it back. That is what I'm saying. And no offense to you, but you're not even on Balmung so I would personally appreciate if you get off my back. Please and thank you!