It doesn't help that there is thousands of people who are AFK because they make it so easy to bypass AFK timeout
It doesn't help that there is thousands of people who are AFK because they make it so easy to bypass AFK timeout
The real problem is that SE doesnt wanna spend money on expanding the servers. This will result in people leaving the game. I honestly dont understand their way of thinking.
Last edited by Solica; 06-24-2017 at 05:39 AM.
I am on faerie and I constantly struggle with the insane 11 person queues. Oh the humanity! Lol
The problem is, at least on the NA datacenter, SE already spent money on the servers, people just wanted to be on Balmung and Gilgamesh only. They should have locked them years ago, but they didn't. The community telling everyone to transfer there to bypass char creation locks didnt help either.
No, login queues are not the new normal. This only affects a small fraction of the game's servers -- on all the others, you can pretty much log in with no wait at any time.
The real problem is people don't log out and exploit ways to avoid the AFK timer, thus available spots on overcrowded servers rarely come up. I'd imagine Balmung and Gilgamesh times would drop to about 20-30 mins (which is about what the queue time is on Balmung when new patches come up) if all of these people weren't staying in a constantly logged in state.
Only reason I could say it ok to avoid the afk time out if like if have to get eat dinner or something and the the queue to log back in would be longer then what you would be gone. So if you going to be gone for an hour and the login queue is 4 hours I could see that. But that ones I do find selfish are the one that leave their system on 24/7 while they sleeping or at work yea those guys are A##holes.
This man has the right of it. It is 100% the server you are on.
Lamia reporting, zero log in time during downtime, login ques of maybe 50 that go by in half a minute during peak.
ppl start to log on and stay afk in the monring before work, as u can see them doing it.
but there is no queue to get into the server all monring, and during the noon.
so the theory its all to blame on AFK ppl is incorrect.
its the actual number of players playing.
(plus SE implemented a restriction on the number of people able to play right now, to help the servers stay up. which is another reason u see a queue now, instead of before. The queue was actually shorter before this limitation, so quite literally most of the queue stems from the limited number of people allowed online, compared to the normal prior to this hotfix.)
CLAIRE PENDRAGON
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