Hello all. I'm going to talk a little bit about my thoughts regarding FFXIV's current story content structure. There may be a few spoilers regarding some game play but I will do my best to avoid story spoilers. In my opinion the story content is ridiculously easy, and the game literally holds your hand way to much.
Examples:
Ifrit Primal Fight - It's a level 25 fight. This is a primal. A PRIMAL. No one mortal should be able to best a primal at half their classes level. They shouldn't even be able to best a primal at level 50 on their own. Obviously for story reasons Ifrit gets beefed up for the hard fight but SE made him look like a joke the first go around. You don't need to think to win this fight.
R38 Main Scenario Ul'dah Quest - It has Parley alternatives to fighting NPCs. It's level 1 difficulty. The NPC was purposely picking the lowest tile numbers possible. I was always at the top of the meter every single turn. I'm not a moron and I don't appreciate being treated like one.
R42 Main Scenario Ul'dah Quest - Oh Sweet! 126k Gil and 39k Exp for being teleported half way across the map and killing two extremely easy monsters. Man I deserve a statue for all that effort I put in.
Being teleported everywhere - Missions are instanced but in a lot of cases i'm tele'd to some random place because apparently I don't have two feet or a chocobo that I can use to get there. I can't walk in or out of Ifrit's den with the beastmen (or the hard fight for that matter). I get teleported out to an area that has no gateway to him what-so ever.
Yoshi-P recently stated that for the Garuda primal battle they wanted it to be on top of a mountain of sorts. Let me guess, that will require a less than 20 second walk up some steps to a gateway that will tele me to some random battlefield that has no connection at all? Also is the story mission going to be level 30 while we get a beefed up version for a sidequest?
I'm sorry Yoshi-P and team. I know a lot of these are from the previous teams management but from here on we need harder story content. Final Fantasy is a story driven series with big party oriented battles that we need to over come. I don't want to have my ass pampered while I sit in a fight and be spoon fed a bunch of crap.
Please make story content harder and longer for 2.0 at least. Also make it an actual progressing storyline rather than individual side stories that have small plot similarities. I don't feel like i'm saving the world here. It's hard to find enjoyment in something that is so flawed.