wow whats the reason behind removing the chat seriously? this is stupid... are JPs blms still too op that they have to remove the chat and screw everyone?
wow whats the reason behind removing the chat seriously? this is stupid... are JPs blms still too op that they have to remove the chat and screw everyone?
How about banning the abusive players from the feast instead of punishing the whole community?
This is the dumbest change I have ever seen. How are you supposed to communicate anything with your team? The fiesta levels were high enough with chat I cant imagine what it will be like now with only a few simple directions that probably cant even have a sound effect added to them.
While the ability to use /p, /s, /y and /sh is going to be removed it is going to be replaced with a new PvP Auto-translate system with several new macros. I doubt things will be as limited as you think.This is the dumbest change I have ever seen. How are you supposed to communicate anything with your team? The fiesta levels were high enough with chat I cant imagine what it will be like now with only a few simple directions that probably cant even have a sound effect added to them.
Player
Macros are SO important in Feast. It's difficult to be aware of everything that goes on, and be able to react accordingly. Healers can't macro to indicate that they are stunlocked or need full swing purified off of them. Ranged DPS can't tell us when their burst is up. My main job, Paladin, is very reliant on CDs and communicating them to my healer, I always tell them remaining time on my Cover and Tetsudo so they can respond appropriately and we don't accidentally cover and attune at the same time.
I'd argue this pushes out newbies even more, they will lose and no one will tell them what went wrong.
I don't know how players using controllers going to deal with adding more macros. Its hard enough with all the pvp abilities.
These 'Toxic' attitudes exist in every team based pvp game out there. IMO the difference in ffxiv is that people are often so much worse than their teammates that people cant help themselves when it comes to calling them out. I may not be the absolute best player around but I've certainly run into players who make me question how they even managed to log into the game. When you lose a match because of a player like that there is no way someone won't say something to them. But now that same player who is ruining the fun for 3 other people will get to sit in their happy little safe space losing games without even realizing how much they have to learn. There are some things that just have to be said like yelling at someone for picking up 10 medal stacks.
10/10 I approve of this update.
I am against this change.
Communication in the feast is extremely important!
Things like alerting the tank that medals dropped
As a healer asking Party members to for a purify when a White Mage or Black Mage sleeps you.
Alerting your team when you are about to die as a healer, or when your low MP.
etc.
Also, They want more new players to get active in PVP and learn how to feast etc. Well this is going to completely alienate new players that are trying to learn, becuase older players are no longer going to be able to communicate or offer strategy advise etc.
Last edited by Vejjiegirl; 11-25-2016 at 10:23 PM.
It's not, but apparently, it was far more bad than good. I haven't watched the live letter myself, but one person in our discord said something along the lines of "Literally more hate than strategy, lol".
I wager that's also why they don't want to ban abusive players - there would not be many left in a "community" that struggles with player issues already. Plus, in order to do that, people need to report those players and birds of a feather flock together. That's in addition to the additional workload on GMs that would cause. I can understand, though not agree with why they chose to just disable chat instead.
Oh well! Better keep justifying raging at people because "muh competition!" I'm sure it'll do a world of good >_>
OH WAIT!
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